Subclass

He sighed and turned to the last part of the reward. The Sub-class selection. 

[As per SSS rank evaluation, you will get legendary rank selection in all three categories of the sub classes] 

The grade of sub-classes moved from Normal->Elite ->Rare->Epic ->legendary.

He smiled and opened the subclass selection menu. 

[Subclass. 

1. Aggressive Subclass. 

2. Defensive Subclass.

3. Extra Subclass. 

]

There were three choices. Unlike the class, sub-classes do not have power based on their grade.

There was no good or bad subclass but it all depends on the users. Every subclass had a compatibility issue and players only got a limited number of sub-classes to choose from.

The choices for these sub-classes were based on the compatibility of the subclass based on player gameplay so far. The higher grade means that the subclass would create more impact on the player's gameplay.