Chapter 78: New Arm and Counter Attack

"Hmmm?"

I look away from my project and see the crystal sitting on the table shine brightly. I smile a little at the sight of the crystal glowing. That can only mean one thing, the enemy has fallen into my trap.

I put four traps that players usually use to defend their guild's least important floor or location. The game has four meta-trap plans, and I'm using the most popular, the Scorched Earth Plan.

This plan involves destroying the first floor of your guild base by putting a very powerful explosion trap in the middle of the floor. However, you need to create a Distraction Plan to ensure the enemy thinks it was not a Scorched Earth Plan.

The Fool Plan usually involves many summoning traps that summon many monsters to stop the enemy and make them think that the first floor is to distract the players long enough for the owner to prepare.