Chapter 758: Hope and Despair!

Actually, at the very beginning, Wild Island didn't name the game "Iron Fist," but "Fighting Club" instead.

Because there were actually two core selling points for this fighting game.

First, its fitness effect.

It's impossible for the equipment upgrade plan that took more than four months to research to cover everything.

So they adopted a somewhat cunning approach: to make this plan best meet the needs of the fighting game.

They deliberately invited professional fighters and top-level fighting coaches to provide their expertise as the foundation, and to optimize each component of the Omnidirectional Treadmill, especially the most critical traction ropes, according to their specific requirements.

With their careful design, the player could follow the tutorial step by step and complete a daily training plan, truly mastering the fighting skills.

Becoming a professional player might not be realistic, but becoming an amateur expert was entirely possible!