"Ding-a-ling~" "Ding-a-ling~" "Ding-a-ling~"
...
The dense sound of copper bells rang continuously as the players eagerly shook their own bells.
Players who had both time and stamina to run here first, certainly wouldn't lack copper bells.
Since pet combat was discovered, they began running around, bullying various wild spirit beasts.
[Copper Bell]'s drop rate is not high, it is between [Food]and[Healing Medicine].
After a pet battle, in addition to the guaranteed experience and [Copper Coins], the most common rewards are fruits, meats, fairy grass, candies, and other [Food].
[Copper Bell] would probably appear once every three or four battles.
-[Healing Medicine], on the other hand, is even rarer, only dropping once every six or seven battles, completely insufficient to cover expenses.
Since the [Spirit Beast Store]had not appeared, the players could only raise two or three pets and take turns in battle.