432 Sublimation!_2

"The most basic scout?"

"Even the most basic scout is that formidable?"

The foundational combat units of the mecha lacked the capacity to carry too many intelligence modules, and their combat choices were limited to only two modes: "close combat escape" and "long-range firepower".

When encountered at close range by humans, they would use spear-like weapons carried on their bodies and rely on their mechanical strength to forcefully push back, maintaining a certain distance before raising their machine guns and firing instantly.

As basic units, the movements of mecha scouts were certainly not agile, but with the powerful firepower of the machine guns in their hands and the immense force that machinery could exert, they still caused quite a bit of trouble for the players.

Especially since mecha were inherently made of steel, players armed only with rudimentary handmade pistols could hardly inflict damage that penetrated their defenses.