Chapter 53: Pei Qian's Smile

Next, it was Zhou Muyan's turn to take the stage.

This was the last part of the experience sharing event, and Zhou Muyan would briefly introduce the FPS game they were developing!

This was also a crucial part of the itinerary that Xin Assistant had arranged.

Although this event was for sharing experiences, it was obvious that with the size of Tengda and the size of Tianhuo Studio, it was clear who was learning from whom.

Since Tengda is currently developing "Fortress at Sea," a FPS game, and Tianhuo Studio is also developing a FPS game, learning from Tianhuo Studio's advanced experience in FPS games would obviously be helpful for the development of "Fortress at Sea"!

Huang Sibo and others were also listening attentively, hoping to gain some experience and insights from Zhou Muyan and further improve "Fortress at Sea."

Zhou Muyan was confident and poised.

"The FPS game we are developing is called 'Bullet Traces,' and our goal is to surpass 'Counter-Strike'!"

"The most important thing about an FPS game is the feel. Most FPS game players are very hardcore! We conducted surveys and found that most 'Counter-Strike' players are willing to practice gun control and quick aiming skills for long periods of time, even practicing day after day to develop muscle memory!"

"For these players, the experience of details in a game will directly determine whether they choose to play it or not!"

"Therefore, 'Bullet Traces' maximizes the replication of 'Counter-Strike' in terms of feel. We can guarantee that in terms of feel, 'Bullet Traces' and 'Counter-Strike' will be 90% similar! This is an extremely difficult goal to achieve for all FPS games in China, but we did it!"

"At the same time, we have repeatedly polished the art style, ensuring that the weapons and clothing are absolutely authentic to foreign special forces! We even invited military experts to oversee this to ensure that military enthusiasts who play the game cannot find any flaws!"

"At the same time, we plan to transplant the successful microtransaction model of MM into 'Bullet Traces,' creating a revenue miracle for the FPS genre with a free-to-play + microtransaction model!"

As Huang Sibo listened to Zhou Muyan's explanation, his expression changed slightly.

Oh no!

"Fortress at Sea" is going to be a flop!

Why does "Bullet Traces" made by Zhou Muyan go against the direction of "Fortress at Sea" in terms of ideas?

"Bullet Traces" values the experience of old and core players, maximizes the replication of the feel of "Counter-Strike," and faithfully reproduces weapons and clothing, even inviting military experts to oversee it!

Both games have microtransactions, but "Bullet Traces" has the successful experience of MM's microtransaction model, while "Fortress at Sea" has nothing!

What does this mean?

It means that "Bullet Traces" will be more popular among "Counter-Strike" players!

Although "Counter-Strike" is still popular, it is an old game and not considered an online game. Many companies are making FPS games now and are trying to lure away "Counter-Strike" players. It is clear that if a "Counter-Strike" player sees "Bullet Traces" and "Fortress at Sea" at the same time, they will definitely choose "Bullet Traces"!

So what do we do if these two games collide? Is "Fortress at Sea" doomed?

Huang Sibo started to feel uneasy as he listened on, feeling that the more he listened, the more he felt that "Fortress at Sea" was in trouble!

What should he do?

Huang Sibo looked at Pei Qian subconsciously.

Unexpectedly, Pei Qian was not worried at all, and his smile became more and more obvious!

Why is that?

Huang Sibo was very puzzled. Why was Chairman Pei so happy when he saw that the design concepts of "Bullet Traces" and "Fortress at Sea" were completely different?

"Do you mean..."

Huang Sibo suddenly realized.

Mr. Pei's confident smile was evident. Obviously, he also saw "Bullet Traces" as his biggest enemy, which is why he came to Tianhuo Studio to inquire about the game's situation!

And upon hearing the opposite approaches taken by "Bullet Traces" and "Fortress at Sea," Mr. Pei's smile indicated one thing: he was certain that "Bullet Traces" would fail, and "Fortress on the Sea" would succeed, which is why he could smile so calmly and confidently!

Huang Sibo couldn't help but feel that Mr. Pei was inscrutable and a little sly!

As for why Mr. Pei believed that "Bullet Traces" was bound to fail and "Fortress at Sea" would succeed...

Who knows? Mr. Pei had far-reaching vision, and his thoughts were not something ordinary people could guess?

It seemed that Mr. Pei's understanding and cognition of the game far surpassed Zhou Muyan's, which was why he could show such a gratified smile!

Thinking of this, Huang Sibo felt as if he had taken a heart pill, and all his worries disappeared.

Mr. Pei was so confident, "Fortress at Sea" must be fine!

...

Listening to Zhou Muyan's explanation, Pei Qian was elated.

Indeed, great minds think alike!

According to Zhou Muyan's view, "Fortress at Sea" was bound to fail!

Moreover, with "Bullet Traces" as a competitor, "Fortress at Sea" would definitely be beaten to a pulp.

Tianhuo Studio had the people and the money, and they were superior in terms of game quality, graphics, and promotion.

With "Bullet Traces" as a competitor, "Fortress at Sea" was bound to lose!

So Pei Qian couldn't help but show a gratified smile. He had been worried for so long, but now he could finally relax.

This time, they were sure to lose money!

Soon, Zhou Muyan finished his speech.

Pei Qian and Zhou Muyan shook hands and chatted a bit more.

"It's really enlightening, I have learned a lot," Pei Qian said.

Zhou Muyan also hastily complimented, "I dare not compare myself to Mr. Pei's superior talent and promising future, I am very envious."

After a brief exchange, they moved on to the free activity session, where everyone could walk around and chat in Tianhuo Studio.

Later, Pei Qian and his team were about to leave.

"Mr. Pei, I have something else to attend to, so I'll say goodbye. Uh...Sun Xi, please accompany Mr. Pei and make sure he is well taken care of," Zhou Muyan instructed, bidding farewell to Pei Qian.

Pei Qian and his team came to the café in Tianhuo Studio and ordered drinks, preparing to leave after a brief rest.

At this time, a girl who had been listening to the meeting came up to Pei Qian, her face full of anticipation. "Hello, Mr. Pei, my name is Lin Wan. May I take a few minutes of your time to ask you some questions?"

Pei Qian was taken aback and looked at Lin Wan.

She was good-looking, with delicate features and clear eyebrows and eyes. She wasn't wearing makeup, but her fair face had a bit of a blush, making her look very cute.

"Sure." Pei Qian nodded.

After thinking for a moment, Lin Wan asked, "Mr. Pei, is the primary goal of a game to make money?"

Pei Qian was taken aback, wondering why she would ask such a profound question right off the bat...

Is the primary goal of a game to make money?

It might be for other people, but for me...the primary goal of making a game is to lose money...

Of course, he couldn't say that.

Pei Qian coughed twice and replied, "Of course not. I believe that the primary goal of a game is to bring joy to players."

Lin Wan's big eyes sparkled, instantly lighting up!

This was the answer she wanted!