68

In your seat at your grandma's desk, you turn your attention back to the computer screens. The blank space where your grandma has asked you to write something is still sitting open in front of you—waiting for your final decision.

And as if following the same train of thought, your grandma says:

"So—what do you think, Huknock? Do you want to go ahead? Or—would you rather we just went home?"

You turn towards your grandma, a little surprised. With a hint of a weary smile, she shrugs her shoulders.

"I know I was always planning to do this by myself, but…to be honest, if you don't want to go ahead, then neither do I. It wouldn't feel right finishing it alone. I want to do what's best for both of us—so if you're not happy, then I'll pack it all up and we can go. I don't want you to feel pressured into one choice or another; just, please, tell me what you would rather do."

There's no doubt that she means it. Whatever you decide, she will agree to do the same. And no matter how big it all feels, at the end of the day, the choice is quite simple. Either you finish what your grandma started, whatever risks there might be—or you simply go home.

The only reason this plan exists is because your grandma believes there's a possibility your magic could disappear altogether if these developments cause enough of a disturbance in the forest. She doesn't know for sure, of course—but she didn't want to just leave it to chance. According to her, her tests have been promising, and she thinks it all might really work. But at the same time, she's admitted that she isn't sure what might happen if it goes wrong.

But you don't have much time left for thinking or questioning. With the developments being put into action very soon, it might not be possible to do anything like this again without being found out. As far as your grandma is concerned, at least, it's now or never.

All that's left for you to do is decide.