Guilt's Weight

Emir, who was now surrounded by monsters, stood his ground.

'Pity.'

He didn't run away.

Or rather, he couldn't.

In the 'novel,' Morgiana attempted to escape after figuring out that killing monsters made her feel heavier.

'Kill... kill... kill... kill.'

But every time she hid away in an unpopulated cave… 

'Run... please.'

Monsters would arrive right after.

They chased her till the ends of the underground space, never stopping.

Only then did she realize that the 'scent' her relic emitted had not gone away.

For it to be gone, one had to kill enough monsters to quell its hunger.

It was a clever trap.

'SAVE ME!'

The more monsters a candidate killed, the heavier they felt.

And that would turn into emotion. 

Annoyance, anger, and fear, whatever they may be…