In the year 2035, the groundbreaking game Glory Lords X took the world by storm.
Combining unit strategy, resource management, large-scale warfare, and territorial expansion, it wasn't just a game—it was the most immersive VR strategy experience ever created.
As the world's first fully immersive VR strategy game, it utilized next-gen full-sensory technology, allowing players to feel the pulse of magic, the scorching heat of a dragon's breath, and the clash of steel on the battlefield. Every battle felt real. Every decision carried weight.
Knights clashed in brutal duels. Wizards chanted arcane incantations. Undead legions crawled out from the depths of hell. For the first time, players weren't just controlling the battlefield—they were living it.
From the moment it launched, Glory Lords X shattered records. It became the undisputed king of global esports, surpassing traditional RTS and MOBA games. Twitch and YouTube Gaming were flooded with content, and it held the title of the most-watched game in the world.
Esports organizations scrambled to form professional strategy teams, and VR esports prize pools soared into the billions. Even Hollywood took notice—multiple film studios rushed to develop adaptations, eager to bring the game's universe to the big screen.
A new era had begun. And it all started with one game.