Captive

Alan gradually regained consciousness in the dimly lit Roman dungeon.

His vision was initially blurred, and his body ached with pain. As he tried to assess his surroundings, he cast his gaze upon the empty space where his right arm had once been. The wound had been cauterized by the game's mechanics, leaving behind a gruesome reminder of the violent act that had taken place.

In the real world, losing a limb would be a traumatic experience, but within the confines of this game, it was a mere setback. Alan knew that once the round concluded, he could visit the next town, expend 5000 survival points, and regrow his missing arm in a virtual reconstruction chamber. However, for the time being, his inability to wield his sword arm was a significant hurdle in the tasks and challenges that lay ahead in this round.

To add to his distress, Alan realized that his prized weapon, the [Third Reich Sword], was nowhere to be found.