Helpless?

[Announcement: Citizens who could kill the enemies would receive 1 to 100 silver per kill depending on their level of difficulty. Applicable to citizens and guards.]

This announcement naturally excited a lot of people, especially the guards. Before, there was no such thing—who would want to risk their necks? But now that there was an extra reward, they would naturally be more determined to make the kills. 

However, while Fargo had the numbers going for them, there were still plenty of other factors that would cause them trouble. 

One was the haphazard planning and dense buildings. While it was still better planned than most, the streets were still quite narrow. Even if there were plenty of forces, what was the use if it would have a few clogs here and there?