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 He played an exciting and motivating melody that could be heard across the entire battlefield. The music was intense and filled the warriors with energy and courage, encouraging them to fight with renewed determination.

Rain chose a melody from a certain game, originally composed for a piano and other more developer instruments, the game was about students facing a powerful adversary, the harbinger of death. While the flute couldn't capture the depth of a piano, Rain's melody was still inspiring. The music made the warriors feel like they were on the verge of victory, just like the students in the game.

As Rain played his flute, the troops felt their spirits lifted by the music. It served as a powerful morale booster, reminding them of their purpose and motivating them to keep fighting. Rain's music wasn't the only thing influencing them but the magic that he used to boost their parameters..