[ 'Combat Evasion' has Leveled Up. ]
The end of the Bugbear's first phase brought with it an acknowledgment of Damian's hard work. Unfortunately, however, 'Combat Evasion' was no longer the main star.
The second phase required a different approach. Damian now had to make his own attacks and create his own openings without waiting for one to appear out of nowhere.
By taking out the Bugbear's mobility and initiative, Damian also drastically decreased its margin of error. Without it running around like an idiot, it could focus on guarding its injured body, only attacking when it was sure its attack would land.
'It had to be done.'
However, despite the relative rise in difficulty, Damian didn't regret what he did, rather, he was proud of it. Now that the combat mode had changed, almost every other variable changed as well!
By getting rid of the Bugbear's deadly kicks, Damian decreased the Bugbear's number of weapons from 5 to just two.