The Only Constant [2/2]

[In most games, my lord, skills are divided into active and passive skills; active skills are those that require specific situations, while passive skills are those that are for more general use, for example, increased strength, speed, or analytical abilities].

"Yeah, I agree with that. One of the things I asked my {fates} for was the ability to go into modes. I should revisit that and change the way the abilities are implemented."

Right now, the only abilities that would be active in my current skills were {Counter}, {Reveal}, {Draw} {Sheathe}, {Connect}, and {Booster}. 

Everything else during could be considered passive, however the times they were on differed based on my class.

As I pondered the problem, Aira continued.