The capital city of The Dragon kingdom was
'Purple Haze' city ..... The city was named after the purple fog visible throughout the city once every four years during a special lunar alignment.
It was a massive city encompassing about 25 million inhabitants at all times with a capacity for 7 million more.
The city had everything you would expect from an urban fantasy city... A royal palace .... Mage towers... Auction houses ..... Blacksmithing and Craftsmanship halls... Alchemy and potionology halls... Gambling dens ... Restaurants and even slums.
As Dalton and Newell reached the capital city gates he could not help but feel nostalgic.
'I am back' he thought
As they tried to walk through the gates the guard posted asked for their adventurer ID
Dalton had one however Newell did not .... he was baffled at the thought of having to travel back to his spawn village to issue one first
Luckily he was with Dalton
He switched his title from well-known knight to Viscount of The Dragonkingdom
"He's with me," Dalton said
The Gatesman suddenly became extremely polite
" Oh so he is lord viscount's companion.... my apologies for stopping you, please enjoy your stay in the kingdom."
Newell looked at Dalton with admiration, even gate guards talked with him respectfully
"Thank you, please let me add you as a friend i will pay you back for this favour someday".
" Sure, add me," Dalton said
With them both adding each other as friends they decided to part ways to explore the capital.
Now was the time for Dalton to execute his main plan in the capital city
Rudra intended to make Purple Haze City his headquarters in the future... For this, he had 3 missions set in his mind that he would work on whilst in the city
The first mission he decided was to sell information for money..... Provide a detailed layout of the city and its important locations as well as some general quests to large guilds in exchange for money
It will take 2 days for the majority of guild players to reach the capital city and 2 more to explore
Dalton's information pack will save them 2 days' worth of time and hence will give the guilds who purchased it a massive advantage in establishing themselves in the capital before others could.
For this to successfully reap as many benefits as it could he would make four information packs
Free pack: As a charity to all players, but secretly to build credibility and desire over more important information
Solo pack: For solo players and adventurers, it will contain a city map with important locations as well as some common quest information
Cost: 25 dollars
Guild pack ( normal): it will contain workings of the city .... how the auction house works as well as information on some secret shops selling special items
Cost: 1000 dollars
Guild pack ( Elite): It will contain detailed working of the entire capital city ..... with information on all important quests as well as secret shops and a detailed back profile of every prominent NPC in the capital, it will also provide basic guidance on how to start a guild and expand it.
cost : 20000 dollars
He posted on this on the forum with attachments that needed to be paid to unlock
except for the free part.
The second mission was to secure the emissary of the Church of Light quest
It was a quest that would greatly help him increase his intimacy with the church with the quest rewarding him to access the church's treasure hall to exchange for one treasure. As well as having one request from the church of Light.
The third and longtime mission was
The started of his own Guild and became a the dragon god
He wanted to form an elite Guild with only quality players...
And slowly start his revenge against the guild of his previous life.
While a guild for elites only sounded good in theory in actuality it was very difficult to balance.... as every member would have a certain pride in being well above the masses, they would not follow someone else easily
The cohesiveness of such a unit was always an issue
The problem of lack of evident manpower would show while trying for guild expansion as menial tasks would be extremely difficult for a guild to do without a lower rung of players
Even in guild wars such a guild would easily be suppressed by larger guilds using sheer masses of their massive guilds to crush them
However with all its drawbacks Dalton would still pick it up because he had ways to counter its shortcomings
When the In-game currency links with the real-world currency everyone will backstab every other person for benefits
The larger guilds will be filled with corruption, with the upper members gaining and gaining while the lower members beg for scraps.... having gone through that once he would never try to put someone through it again
He would make a house of elites where each player would have the strength of a 100 and the strong pride that came with being an elite
That pride would deter them to use underhanded tactics and achieve the betterment of the organization
He would make a guild with a heart where every member would grow alongside the guild leaving no one behind.
It was a crazy dream but he was resolved to make it happen.
These three missions were the current goals to achieve in the capital city
Starting a Guild needed one to have 100 gold
and one guild token to open
Dalton needed 85 more to open one as his status as a viscount did not need a guild token.
What many people did not know was that there could only be 100 guilds within the capital, no more guild orders would be issued after that
The only way to get one after that was to annihilate one of the 100 in an official guild war and take over their position
This made the prices of guilds a commodity
if a leader chose to vacate his guild's spot the token would always go for sky-high prices.
Well, being a viscount eased things up by quite a lot. In his previous life, the first player to reach the status of a viscount took 3 years to achieve this feat and his guild received extraordinary benefits due to his position.