Everyone was teleported. I was bombarded by a slew of messages from the system.
'Welcome to the intermission zone! Here you will be given your calculated rewards!'
My eyes wandered around from my seated position. A familiar reception room for a high-end noble. A pair of opposing soft couches. A centerpiece gem dust enlayed coffee table. My weary body slacked back into the silk-like texture.
'50 slimes slain: Complete! Prevent a slime from breeding: Not complete Feed a sinner to a slime: Not complete! Feed slime to the fish: Complete!'
'Floor 1 Rewards: Inventory unlocked, received four exchange tickets, received Gel Fish Eggs. Items delivered to inventory!'
'Achievements Unlocked!'
'Pacifist Survivor: Complete a floor without using a weapon. Received Skill: Forgettable!'
'Skill: Forgettable (Passive) Those with a beast's intelligence will ignore your presence unless provoked.'
'Trickster of Beasts: Trick a beast into killing or harming itself. Received Locked Skill: Dumb Beast!'
'Skill: Dumb Beast (Passive) Beasts will automatically feel a tad more arrogant with you.'
'WARNING: The Dumb Beast skill is locked! Your current alignment is incompatible with this skill!'
'Price of Power: Use a skill with an unexpected penalty. Received skill: Sacrifice!'
'Skill: Sacrifice (Other) You may inflict a harsh penalty to any skill to increase its potency.'
So even my skills are affected by my alignment. Why did my basic prayer skill cause damage if my alignment is compatible? I huff out some frustrated air. Thankfully, I only had to use the skill once on floor one.
"System inventory."
At my command, a transparent cube appears before me. Inside at its base was a cluster of fish eggs and next to it the dagger from floor one. Rather than slots like in games, it appears a set area was made for inventory. I look it up under the help section.
'Inventory is limited by a player's highest tutorial level. A player's space will increase by each completed floor till the tutorial floors are finished.'
My current inventory looks like a cubed foot of space.
The windows continue.
'Congrats on your success! Based on your progress a meal has been prepared for you..! Average traveler's meal will be delivered!'
'The store is now available! Each survivor of floor 1 may purchase items via exchange tickets and later by currency! The shop is only available during intermission in the tutorial!'
'Intermission zone time remaining 8hrs!'
The messages finally stop. The table emits a sudden flash of light before a simple white plate and glass appear. A baked potato, vegetable soup, a piece of unknown meat, and water.
My refined taste buds have it all taste rather dull. I surprise myself, reminiscing about the family chef's cooking. All the passive aggression in that family made the food almost tasteless. I smile, taking pleasure in such fond memories. My plate is left alone and empty. Next, is the store.
Taking a look, the shop seems quite simple. Basic weapons, armor, and supplies. Each item uses one exchange ticket. I notice a separate tab at the bottom of the screen. 'Sinner Exchange.' Unfortunately, it's locked till floor eleven.
Limited in options, my tickets are exchanged for a week's food and water rations, a leather armor set, and a holster belt. There were no healing item options, which was odd. So I settled for the belt. The last ticket I'll save for later. I quickly switched into my armor set and attached my dagger to my belt.
Investigating the room, it had a singular door that led to a bedroom and a joining bathroom. I quickly stripped again to enjoy the wonders of modern showers. After drying I checked my new self in the mirror.
Rich deep short brown curly hair, honey-colored eyes, and a boyish figure and face. Definitely on the cute spectrum like Ren mentioned. I grimaced at my reflection. All that work for my muscles is gone. After a long sigh, I face-planted the bed, aiming for some good sleep till floor two.
It didn't take long to pass out.