However, when it came to selecting the games, Ke Jin hesitated for a moment.
Although there were countless great games.
there were not many that could serve as a textbook, instantly enlightening people and clearly illustrating the main points.
Take the Ori series, for example.
This game is akin to Galaxy Castlevania, combining sidescrolling levels with platform jumping.
In terms of musical and artistic style, it can be considered the pinnacle of 2D sidescrollers, one of the few able to compete with Hollow Knight.
But to use it as a textbook?
That wouldn't work...
A large part of Ori's bonus points come exactly from its music and artwork.
One month's time, and you expect these designers to produce art and music on par with Ori?
That's just bullshitting...
After quickly reviewing the vast array of games he had played in his past life.
Ke Jin's gaze sharpened, and he finally settled on three titles.
Platform Jump.