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To everyone's surprise, by the end of the event, there were still 1,400 players alive.
Dawn was very candid in stating that the difficulty would increase in the future, while also providing a significant benefit: from now on, the death of Hardcore Mode players would no longer result in a deduction of points.
After giving out the carrot, Dawn wielded the stick: starting from 8 o'clock, unless possessing special items, players would be removed from Hardcore Mode upon death. Although Fortress agents would not be removed from Hardcore Mode after dying, their revival time would increase from 24 hours to 48 hours.