The fewer the words, the bigger the matter

In the United States, many industry insiders are celebrating.

Especially those small game companies that were once 'persecuted' by GameStar Entertainment.

They don't think the games they developed are rubbish, they just feel they were persecuted.

They were doing well, and suddenly they were shattered by GameStar Entertainment's onslaught.

Now that GameStar Entertainment has to open the source code of their game console, it's like a heaven-sent opportunity.

In this situation, all of them can immediately develop GameStar Entertainment console games without any restrictions.

They can produce a bunch of trash games to flood GameStar Entertainment's console.

Just take advantage of this favorable wind, and perhaps they will have a trend of rising again.

Some of the small game companies that had previously disbanded have started to slowly come back to life.

But until the regulations settle completely, no one dares to touch GameStar Entertainment's moldy head.

Now GameStar Entertainment has a super powerful team of lawyers.

The US government can't fight them, but dealing with these ordinary commercial companies is a piece of cake.

Especially these small companies, a slight lawsuit can bankrupt them instantly.

And GameStar Entertainment's struggle is far from over, they are still striving to resist the execution of the new regulations through their network of connections and their own team of lawyers, seemingly intending to resist desperately.

And as GameStar Entertainment fights harder, those game companies in the US become happier.

Lilith announced on that day that the games on their new console would be discounted nationwide by ten percent.

Red Fruit Company also seized the opportunity to promote their newly developed Red Fruit 1 console, which boasts super-strong 32-bit graphics performance, on paper even stronger than GameStar Entertainment's PN2 console.

And they promised that all third-party vendors who joined them would not be charged any royalties in the first year, and only thirty percent royalties would be charged after one year.

This move also garnered favor from many US game companies, and some of the emerging US game companies have begun to prepare to expand on the new consoles.

As for GameStar Entertainment's console? Sorry, we're not planning to develop on it anymore.

Because developing on such consoles won't make a penny, since the country has acknowledged the appearance of pirated copies on those four consoles, developing games on them would be foolish, and now game development has entered the era where storage is often hundreds of megabytes, and consoles like the SFC, relying on external special cartridges, can only reach a maximum capacity of one hundred megabytes, which is slowly becoming inadequate for game developers' needs.

Surya Electronics, as a company from the same country as GameStar Entertainment, Issei Hayasaka sympathized with Takayuki.

He thought Takayuki was a very talented person, but unfortunately he was too conspicuous, leading to being targeted by the US first.

If it weren't for GameStar Entertainment charging ahead, it would probably be Surya Electronics that would be targeted sooner or later.

At this moment, he was considering if Takayuki was temporarily down, he would try to facilitate a company acquisition. If Surya Electronics took the lead in acquiring GameStar Entertainment, that company had many high-quality game developers. If they were all absorbed, Surya Electronics' game development strength would greatly increase.

But it's strange.

Even though GameStar Entertainment looks bleak now, the main game developers of GameStar Entertainment have not wavered at all, but continue to steadfastly develop games alongside Takayuki, even if it means starting overtime to quickly make some money in the final time.

It seems that these game developers are really loyal to GameStar Entertainment, which shows that Takayuki himself really has a certain charisma to attract excellent people to follow him and not easily waver.

However, as GameStar Entertainment gradually declines, it's only a matter of time before these people leave GameStar Entertainment.

He himself also needs to try his best to attract a few of these excellent game developers. Even if the acquisition of the company fails, attracting a few high-quality game developers would also be profitable.

Under such circumstances, almost everyone in the industry has concluded that GameStar Entertainment has no future.

But they didn't notice another thing. Except for the game development team of GameStar Entertainment itself not wavering, the other third-party game companies that had previously cooperated tacitly with GameStar Entertainment also had no response.

But someone really tried to approach these companies for interviews.

But the response they got was "no comment". They would not disclose any future plans for their company.

Such a response also brought about a wave of ridicule, with many people thinking that these companies have enjoyed too much profit from GameStar Entertainment and are not willing to change their attitudes easily. Such companies that cannot keep up with the times will be eliminated sooner or later, so there's no need to care.

And so, time gradually came to the summer of 1998.

After half a year of litigation, the new regulations in the United States were officially implemented, and there were only two or three days left.

Everyone was eagerly watching the scene where GameStar Entertainment would meet its demise in the United States after the new regulations were implemented.

"Three more days, GameStar Entertainment will become history, and a new era will belong to us!"

Some celebrated, some watched the show, and some remained worried, naturally, like Tukalev, who had a good relationship with Takayuki.

And so, after three more days, the Department of Justice officially issued the new documents, and a supplementary regulation specifically targeting GameStar Entertainment began to be enforced from the moment of zero hour.

The small game studios immediately announced their high-fidelity clone games, which will also be available on the four completely open-source consoles, as soon as the zero hour arrived, and this behavior is indeed a bit nauseating to GameStar Entertainment.

These companies were also smiling smugly, and even shamelessly declared that a new era was coming.

Issei Hayasaka, who was always keeping an eye on the situation, seemed to suddenly let out a sigh of relief at this moment, but there was also a faint sense of loss.

So, is this competitor going to decline now?

It's really a bit lamentable.

But it's also good, this way their games will have a chance to come out.

Issei Hayasaka picked up his phone and thought about dialing Takayuki's number several times. Because of their previous cooperation on the engine, both sides had contact information, but it had never been possible to just call the other party casually because of their competitive relationship.

But after thinking for a long time, he decided to wait for now. Takayuki is probably feeling very bad at the moment. Wait for a couple more days, then properly contact this "former competitor", comfort him, and see if he can be persuaded to join them.

However, at this moment, Takayuki was staring at the computer screen without stopping for a moment. When the zero hour arrived in the United States, which was two o'clock in the afternoon in Japan, Takayuki immediately opened the backend of his company's global website, clicked the sync button for a web page that had already been prepared, and then, in the next second, a brand new popup window appeared on the company's global website.

"GameStar Entertainment's latest handheld game console officially released: GBA, and will be released soon."

In addition to this very conspicuous popup, there was also a prompt interface that read: GameStar Entertainment's global face-to-face conference will be broadcast live on the internet for the first time, and more heavyweight news will be announced to everyone.

Looking at the new webpage he had just synchronized, Takayuki's lips curled up slightly.

This should be the case: the fewer words, the bigger the event, right?