Chapter 573: Naval Guerrilla Warfare (8000)_4

Just this venture alone, not only allowed Alice's Adventure Team to break even, but also enabled each member of the team to earn over 1000 gold coins.

Seeing their jubilant "harvest" scene, other adventurers' guilds didn't delay any further and joined in the ranks to buy warships and magic cannons.

Using the advantage of cannons, the adventurer teams' fleets stirred up a tide of hunting Wo pirate in the nearby coastal waters.

Adventure teams, keen on grouping together, preferred to use their range and number advantage to hunt down those smaller pirate fleets.

The smaller pirate fleets didn't have many warships, so they didn't pose too much pressure on them.

Even if they couldn't overpower the enemy due to their numbers, they could escape before the enemy ships got close.

If the enemy wanted to give chase,

without an absolute speed advantage, they had to endure twenty or thirty rounds of cannon fire before catching up to their escaping speed.