Chapter 151: Trapped in the Labyrinth

Labyrinth, right?

 

Jenna blinked her eyes.

 

I nodded and said, ``So it's no ordinary villa.'' The corridors are probably winding like a maze.

 

A typical exploration mission ends with looking around the field a few times, but if the exploration takes place in a maze field, this can get very boring.

 

If you can't get to the designated location, you can't leave.

 

The specified location is probably an exit.

 

Or maybe it's the next floor of the labyrinth. In this case, this means that the labyrinth itself is a connected stage. It can last from a certain point up to the 20th floor.

 

Eloka asked,

 

Where should I go?

 

Let's wait first. Until Nerissa returns.

 

I couldn't see Nerissa, so it seems like she entered the fork in the road first.

 

She'll probably be back soon. I leaned against the wall and closed my eyes. The postures of the three of them were also relaxed.

 

This is weird. There were no people, and the road looked suspicious. In other missions, it was easy to just deal with the enemies that appeared in front of you.

 

Jenna said, a little irritated.

 

I agree. That's boring.

 

Do you think missions are fun?

 

Why don't you get bored? I thought I would be fighting strong opponents from the 16th floor onward.

 

The mission format has been slightly changed.

 

Until now, the substages were usually short, about 10 minutes, but the structure changed from the 16th floor onwards. There were times when the heroes could not get out of the labyrinth, even after exploring for days. In the worst-case scenario, you could get stuck there, and your group could be wiped out.

 

Please relax. But don't be discouraged. There may not be any enemies, but they're probably here.

 

If so, we were lucky.

 

Velquist's sword shined coldly.

 

And five minutes later, Nerissa returned from the central aisle.

 

Nerissa bowed to me. I quickly asked:

 

What's next?

 

I've explored the central passage, and the branches seem to lead to the same location. It's not that complicated.

 

That's lucky.

 

There don't seem to be any enemies or traps, but something is a little out of the ordinary.

 

Nerissa's expression darkened.

 

I furrowed my brow.

 

Is it rare?

 

It's hard for me to judge. Once you go there, you'll understand.

 

Then you have to find it yourself. Everyone, please get ready.

 

The three stood up.

 

We walked down the center aisle in our usual formation, with Nerissa in the lead.

 

It didn't take long for the hallway to end.

 

At the end of the hallway was a small, round hall.

 

As Nerissa reported, there were hallways on both sides of the entrance we came from. Three forks meet here.

 

It's not a complicated labyrinth.

 

In other situations, just one wrong choice can cost you hours.

 

Our consumables were not suitable for long-term use.

 

I looked around the hall. There were wonderful decorations everywhere, and there was red carpet on the floor. The view from the window was still pitch-black. Yet another hallway led directly from the entrance, where we exited.

 

And someone was lying in the corner of the hall. Nerissa whispered to me:

 

This person. He appears to be conscious but unresponsive. Your condition is strange.

 

Confirm.

 

I approached with my sword drawn.

 

I couldn't see her face because she was leaning against the wall. I found out she was a woman. She seemed to be moaning oddly as I approached.

 

Ugh, she

 

The woman in the servant's clothes kept making strange moans. She didn't react at all when I approached her. The sounds coming out of her mouth sounded like a mixture of laughter and crying.

 

Phew!

 

The woman spat something out of her mouth.

 

Black blood. The thick, cloudy liquid turned the carpet black. The woman continued to moan and vomit blood. After observing for a moment, I turned to the others.

 

Don't touch her until you're sure everything is okay.

 

Enemy notifications are not showing yet.

 

Her condition wasn't normal, but she didn't seem to pose any harm to us.

 

Verquist pointed his sword at the woman.

 

She's suspicious. Wouldn't it be better to kill them? If you don't want to kill a woman, kill her.

 

Please leave her alone. It's better not to touch anything suspicious.

 

Trap patterns could cause unpleasant events.

 

While it may work in your favor in some cases, statistically, in such cases, you are more likely to do something bad than good.

 

Okay.

 

Verquist spoke quietly and sheathed his sword.

 

Meanwhile, Jenna looked at the woman with a sympathetic expression.

 

She looks extremely miserable. Apparently, she is suffering from a serious illness.

 

Should I try to help her?

 

Well, it's not really possible, right? None of us are doctors.

 

I nodded and motioned for them to move forward.

 

There was only one hallway this time. Nerissa led the way.

 

Before leaving the venue, I looked back.

 

The woman was still lying there. Her shoulders moved slightly.

 

I feel like I've seen it somewhere.

 

I didn't mean women.

 

The symptom of vomiting black blood was something I saw several times during my learning.

 

This condition is called taint and is one of the worst curses of all anomalies. I didn't think about it much when I was a master, but things are different now. I might have to look into it when I get a chance.

 

We continued down the hallway.

 

After about 10 minutes of walking, we arrived at another hall. It had the same structure as the original hall, but no people were seen. Walk straight ahead, and another hallway will appear.

 

Eroka frowned.

 

She's getting bored.

 

I can't find a solution.

 

Jenna grabbed the latch on the hallway door, but it wouldn't open.

 

The same goes for the others.

 

Jenna clicked her tongue gently.

 

Damn.

 

Please don't complain too much. I'll be leaving soon.

 

This maze wasn't complicated.

 

It was a straight, straight route. It didn't take long to find the exit that led to the next floor. However, something had to happen first. Things never go smoothly in this game.

 

When I tried to move from the third hole to the fourth hole, something unexpected happened.

 

Nerissa, who is in charge of senior reconnaissance, approaches me with a different expression than usual. Her gaze was cautious. Nerissa spoke briefly.

 

Enemy.

 

Verquist drew his sword.

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