Name: Lin Moyu
Realm: Heavenly Venerable Realm
Talents: World Tree (Growth Stage)
Rebirth: Upon receiving fatal damage, gains rebirth, instantly restoring to peak state and resetting all cooldowns. Can trigger six times within 20 seconds before entering a cooldown period.
Fruit: The World Tree produces World Fruits. Consuming these fruits can create a rule-based world or enhance an existing one if the consumer is at the Beyond Shore Realm.
Spirit Flower: Mature spirit flowers can heal any injury and grant intelligence to undead legion members if used by them.
Leaves: World Tree leaves are excellent materials for crafting and alchemy.
Sap: World Tree sap enhances fusion with the laws of the path, accelerates cultivation speed, and strengthens cultivation talent over time. Daily yield: 1,000 drops.
Arcana:
Infinite Fusion: Fuses all arcana and laws to create new arcana and laws.
Convergence (Origin): Consumes soul power to enter a convergence state, inheriting all summoned creatures' power and arcana to surpass original limits and unleash extreme strength. Convergence continuously consumes soul power; as soul power weakens, the state diminishes. Killing living beings replenishes soul power to maintain convergence state but overuse may lead to self-destruction.
Strong Soldier (Origin): Consumes soul power to enter a strong soldier state, amplifying damage dealt by self and summoned creatures tenfold. Strong soldier state continuously consumes soul power, which can be replenished by killing enemies. Absorbed soul power can be retained as personal strength but should be purified before absorption due to impurities in foreign soul energy.
Revive the Dead (Current Level): Revives targets using corpses or souls as mediums, transforming them into revived beings. The duration of revival depends on the master's realm (up to 2,000 days). Revived beings can enter a dormant state without reducing their existence time.
Revived beings' strength surpasses their previous life; the extent depends on their potential.
Upon death, revived beings self-destruct with power exceeding their limits.
Revived beings retain memories from their past life and are under the master's absolute control. Reviving targets beyond two major realms above the master may cause resistance leading to loss of control.
The number of revived beings depends on the master's realm; currently, the maximum is 3 billion.
Summon Skeleton King (Origin Level): Fuses skeletal power to summon a skeleton king. Summoning the skeleton king does not consume or weaken the skeletons; it enhances their combat strength. The skeleton king's arcana can be shared with other skeletons, and its power increases with the number of skeleton kings summoned. Up to 1,000 skeleton kings can exist simultaneously.
Form Bone Rule World: Creates a bone rule world that eternally exists, shared by all skeletal divine generals. The power of this rule world increases with the number of skeletal divine generals.
Summoned Creatures:
Summon Skeletal Divine General (Current Level): Creates a bone rule world where skeletal divine generals reside. They can descend into the real world when needed. The rule world's power is shared among all skeletal divine generals, and its strength increases with their number. Up to 3 billion skeletal divine generals can be possessed.
Undying Undead (Origin Level): Members of the undead legion do not truly die after fatal attacks; they can choose to revive on the spot or return to the White Star Arcana at the master's will. Each member has seven revival chances within 70 seconds.
Damage Transfer (Current Level): Reduces all damage received by sevenfold before transferring it to summoned creatures.
Status Immunity (Current Level): The master and summoned creatures are immune to all negative statuses.
Physical Resistance (Current Level): Passive arcana; immune to all physical damage within the current world and enhanced resistance to physical damage from outside the world.
Elemental Resistance (Current Level): Passive arcana; immune to all elemental damage within the current world and enhanced resistance to elemental damage from outside the world.
Summon Dragon Knight Legion (Origin Level): Summons a dragon knight legion to fight. The legion can have up to 3,000 members.
Summon Elemental Lich (Current Level): Uses origin-level materials to summon elemental liches. Liches do not truly die and revive in the arcana stars after fatal attacks. Up to 20 liches can exist.
Skeletal Hell (Current Level): Transforms a designated area into a skeletal hell connected to true hell where enemies face hellish attacks; terrifying spirits from true hell absorb souls of those who die within skeletal hell, growing stronger with increased absorption.
Skeletal hell remains indestructible unless true hell is destroyed; it reconstitutes over time even if destroyed.
As the master of skeletal hell, you are protected by hell at all times. Skeletal hell marks all attackers, making them unable to escape your lock.
Corpse Explosion (Current Level): Explodes corpses or remains, dealing damage equal to 100% of the corpse's life value to targeted enemies. Damage is distributed among multiple targets without restrictions on obstacles or time boundaries. The explosion time can be controlled, up to one year.
Wraith Wings (Origin Level): Summons wraith wings, carrying spatial laws to enable flight. Speed depends on the strength of the soul power provided.
Time Curse (Origin Level): Activates the power of time to curse targets, severely damaging their souls and causing temporal chaos.
Undead Legion Numbers:
Skeletal Divine General: 3 billion
Dragon Knights: 3 billion
Revived Dead: 3 billion
Elemental Liches: 20
Detailed Abilities:
Skeletal Divine General
Realm: Lower Heavenly Venerable
Ability: Bone Sword Qi—contains the power of bone rules and undead laws, capable of dual attacks on body and soul, corroding defenses.
Dragon Knight Legion
Members: 1 million
Member Strength: Lower Heavenly Venerable
Captain Strength: Middle Heavenly Venerable
Commander Strength: Middle Heavenly Venerable
Abilities: Bone Battle Array, Command, Death Charge, Death Breath
Can heal and resurrect the legion using undead flames.
Can channel the entire legion's power for a fatal strike; cooldown: 1 minute.
Skeleton King
Realm: Middle Heavenly Venerable
Ability: Bone God-Slaying Strike—locks onto targets for unavoidable attacks bypassing defenses; can attack multiple targets without reducing damage if fewer than ten targets are attacked. Can form a combo with other skeletons to further enhance power.
Revived Dead (Current Level): Revives targets using corpses or souls as mediums, transforming them into revived beings. The duration of revival depends on the master's realm (up to 1,000 days). Revived beings can enter a dormant state without reducing their existence time.
Revived beings' strength surpasses their previous life; the extent depends on their potential.
Upon death, revived beings self-destruct with power exceeding their limits.
Revived beings retain memories from their past life and are under the master's absolute control. Reviving targets beyond two major realms above the master may cause resistance leading to loss of control.
The number of revived beings depends on the master's realm; currently, the maximum is 1 billion.
Divine Lich
Realm: Peak Supreme Realm
Rank: Perfect
Growth Limit: None
Arcana: One Punch to Break All Laws, Power Path
One Punch to Break All Laws: Deals pure force attacks that can break laws, destroy rules, and shatter souls; nothing is unbreakable.
Power Path: Activates the power of the path to amplify oneself. The next three attacks are amplified tenfold, hundredfold, and thousandfold, respectively. After the third attack, enters a cooldown period of 10 minutes, 100 minutes, and 1,000 minutes.
Buddha Lich
Realm: Peak Supreme Realm
Rank: Perfect
Growth Limit: None
Arcana: Eternal Buddha Kingdom, Destiny Path
Eternal Buddha Kingdom: Creates an eternal Buddha kingdom that absorbs souls, becoming followers. The more followers, the stronger the Buddha lich becomes.
Destiny Path: Activates the power of the path to peek into future destinies, allowing attacks within destiny. Can be used three times daily.
Brocade Lich
Realm: Lower Heavenly Venerable
Rank: Perfect
Growth Limit: None
Arcana: Brocade Night Walk, Path Protection
Brocade Night Walk: Allows the lich to enter a stealth state, evading most detection methods and ignoring most formations.
Path Protection: Activates the power of the path to protect itself and the master from attacks below the Path Venerable level. Automatically activates in danger, accumulating absorbed attacks until reaching a limit, after which protection fails. Recovery time: 24 hours.
Star Charm Lich
Realm: Lower Heavenly Venerable
Rank: Perfect
Growth Limit: None
Arcana: Starlight Charm, Illusion Path
Starlight Charm: Influences souls, stirring primal desires, trapping targets in an illusion that can be controlled by the master.
Illusion Path: Activates the power of the path to trap souls in endless illusions. If unable to escape, targets are trapped forever. The effect is influenced by various conditions and can affect up to high-tier Heavenly Venerable.