Chapter 112 The Start of the Game Isn't Bad at All (Three more for monthly pass!)

After the CG, the game officially entered the gameplay screen.

The camera started with a high-altitude aerial view of the landscape and then gradually zoomed in, eventually fixing above this city and starting the game with the common 45-degree top-down perspective.

When players use the mouse to pull the camera back to the furthest point, they can overview the entire city. However, due to the large scale and many details of the city, fine-tuned operations are required by zooming in to manipulate various elements in the city precisely.

Events in the game, depending on their importance, would have two types of prompts.

For less significant events, an exclamation mark icon would appear at the edge of the vision, guiding players to move their screen to check; for highly significant major events, a pop-up would appear right in the center of the screen.

One must admit, City Forsaken by Gods is indeed majestic.