Residents...

His territory needed some residents for development and he was honestly too lazy to rely solely on himself.

Otherwise, he would have taken another route of development obediently at the beginning.

Second World offered many routes of development but there were 4 major ones.

The most common was being a free adventurer and killing to level up.

This was the simplest and most straightforward route.

But it was also the most difficult in the later stages.

The higher the level, the more experience points are required to level up, and the more restricted a player becomes.

In the lower levels, players could still play around with classes and professions, but later on, the skill points and experience points required would become too much.

It would take days or months to farm monsters and level up at that time.

There was also the danger factor.