Broken was deliberately testing his opponent's strength, focusing on defense while looking for opportunities to counterattack whenever possible.
But it was becoming painfully clear—Stormbreaker was no ordinary swordsman. His speed was unreal. His attack rate was relentless.
Even though Broken was playing defensively, blocking and absorbing the incoming strikes, Stormbreaker still managed to land countless consecutive attacks.
Fortunately, Broken had layers of protective skills, nullifying a good portion of the damage while his high health and recovery rate kept him standing. At the same time, this also meant Stormbreaker couldn't finish him off easily.
Still, the situation was getting frustrating. Every time Broken tried to move, to create space for a counterattack, Stormbreaker immediately closed the gap, his speed outpacing every attempt to escape. This was starting to get annoying.