Valmus quickly made his way through the village. He then rented a room in one of the many inns, the one he picked was however known for its privacy as even the Aura and magic power of it's customers would be hidden when Inside to some degree that is.
Valmus entered his pocket realm and opened his inventory, he then begun to identify his various loot, or more specifically on of the few items Dimitri had looted.
[Ate's Mask
Item Type: Accessory
Item Rank: Divine
Item Level: None
Requirements: A Divine Blessing/ Acknowledgement of the Items will.
A True Relic forged by the Hundred armed Giants and bears the will of mischief. It was lost and unfound by its Master.
Effect 1: Anti-Diviner -> Allows user to be Immune to all sorts and forms of Divination as they cannot be Divined or Pryed upon regardless of means.
Effect 2: Divine Stalker -> +500% to Stealth stat and all Stealth skills/ Traits or abilities.
Effect 3: Divine Deceiver -> All those that gaze upon you shall see the opposite of what you are, what they perceive you to be or what you wish for them to see.
Effect 4: Absolute Secrecy -> No being even Divine can see through your existence, all Appraisal Skills/ Traits / Abilities are Nullified.
Effect 5: Transformation -> The Mask can change shape to be any existing head gear.
Effect 6: Cunning -> +500% increase to all Mental stats, Reserves, Defenses and abilities.
«Skills.»
Skill 1 - Ate's Minds Scape - Traps all those who look you in the Eye within a Mind Labyrinth. Within it all Trapped targets have their Mental Defenses Reduced to 0 while all Mental Attacks they receive are increased by 1000%.
Can be used 12 times a day. Can trap a single or Multiple Targets So long as they're Below the Divine. Activations and Maintenance of Skills do not rely on user in any way.
Skill 2 - Ate's Domain - Pulls all beings designated as Enemies into an alternate Pocket Dimension in which Users Word and Will are Law. All Enemy stats, attack, defenses and Immunities are reduced by 1000% and Users stats are increased by the same margin. Can be used 12 times a day. Activations and Maintenance of Skills do not rely on user in any way.]
A Divine Item, and one which wasn't sealed or suppressed it's functions were all free to use as even the skills didn't even require his aid. He couldn't help but grin wildly as he thought of everything he could do with this sort of item.
[...Hmm are you my new master? Hoo.... blessed by Origin herself and cursed by her too, alright I'll acknowledge you, do be sure to bring mischief and I will be pleased.]
The will of the Mask spoke before finally falling into silence, Valmus shrugged, he wasn't expecting anything from the Items will it acknowledging him was more than enough in his books, he then Appraised another item.
[Loki's Mantle
Item Type: Cloth Armor
Item Rank: Divine
Item Level: None
Requirements: Divine Blessing/ Acknowledgement of the Items Will.
A True Relic forged by the Dwarves for the Mischief God and has his will. It was lost and unfound by its master.
Effect 1: The mischievous are the unseen - Allows User to enter an absolute stealth state that nullifies the effects of all Detection, sensory and tracking traits, skills, abilities, spells, arts or artifacts below Divine Rank. Duration: 12 hours per day.
Can be Toggled on/off.
Effect 2: The mischievous are the Unknown - Allows User to create up to 5 Alternate Persona's of a separate race with separate skills, stats, traits and Class. The Fate, Karma, Fortune, Destiny and Providence of the Alters cannot and will not affect the main True Persona.
Effect 3: The Mischievous are the cowardly -> Increases Reaction, movement, attack and evasion speed by +500%. Allows user to Teleport within a range of 5000km instantly.
Duration: 12 hrs per day.
Effect 4: The mischievous are the daring - Increases all basic Stats {STR AGI END VIT INT}, Stealth, Perception and Dexterity stats by +500%.
Effect 5: The Mischievous are the persistent - Increases all Elemental, mental, soul, physical and True Defenses by 500%.
Effect 6: The Mischievous are the Resourceful - Increases all energy reserves by 500%, all damage dealt linked to the increased reserves are increased by 100%.
Effect 7: The Mischievous are Presentable - Allows the Mantle to chance shape and design.
«Skills.»
Skill 1 - Loki's Outrage - Releases a Divine Attack that deals True damage equal to 1000% of Users Overall damage. Can be used once per Target per day. Activations and Maintenance of Skills do not rely on user in any way.
Skill 2 - Loki's Harmony - Creates a Divine Defense that Defends against True Damage equal to 1000% of Users Overall Defense. Can be used once per Target per day. Activations and Maintenance of Skills do not rely on user in any way.]
[Ehhh... Ate? What are you doing here?]
[Ahh.. Loki!! What's up my guy, thought you died man]
[Kukuku as if killing me is easy, I used your trick and sent a portion of my will into an artifact that has my Divinity and walla] Loki replied with enthusiasm.
[Kekeke I knew befriending you would be fun, I also used your tricks and was able to even hide from Althea] Ate laughed at his friends trick.
[But sadly were both dead ehh, tch the world wasn't ready for two Gods of Mischief Ate] Loki complained earning a laugh from Ate.
[Indeed Loki indeed] Ate agreed after settling from his laugh.
[So who's the kid, he seems weirdly strong... fuck blessed by Origin? That old Witch actually blessed someone?!] Loki exclaimed after all the image he had of the Origin Goddess Nde'nkah was a skewed one.
[I know right I was also shocked when I woke up, her Divinity was everywhere. Well it still is but to a lower degree.] Ate added.
[Kukuku alright kid, I'll acknowledge you as my master then, just make sure you bring mischief.] Loki
[That's what I told him haha] Ate.
[The Mask of Ate has been Soul Bound to Player Valmus]
[The Mantle of Loki has been Soul Bound to Player Valmus]