Chairman Li certainly had a lot of ideas about the promotional plan.
But for a game that was destined to lose money, how could they promote it to minimize profits even further? That truly was a conundrum.
Chairman Li had considered perhaps employing some tricky tactics?
But then he thought better of it.
The finest ingredients often required the simplest cooking methods.
The same could be said for game promotions.
"Walking with Darkness" had already gathered all the elements necessary for a spectacular failure, and with such hasty development, it was already a top-tier ingredient.
Adding any flashy gimmicks could inadvertently spark discussions and lead to unpredictable effects.
If they ended up getting blasted and still making money, wouldn't that defeat the whole purpose?
So at times like this, standing still was better than taking action.
They would just release a simple trailer and keep its impact as low as possible.