Chapter 6 :Alan the Tramp

Probably because I killed almost all the tigers in the wild, the security of the village has improved significantly, by 2 points, and the environment has also improved by 1 point. As a result of my frequent transactions with Po and the vendor, the economy of the village also increased by 1 point. In addition, my level increase gives the village 1 extra force.

Perhaps the console responded to our efforts, and during an adventure in the wild, I rescued a homeless man from the jaws of a tiger, who gladly joined our village. The total attributes of the Lost village have changed somewhat as a result: population increased to 8, force to 7, Culture to 2, Magic to 2, economy to 2, security to 5, productivity to 2, and environment to 3. The comprehensive strength ranking of the village also rose to 10,398,800, a rise of 53 places in such a short period of time. While this was nothing in a million villages, I felt exhilarated, as if I had found my value in this game world, a sense of real existence that I had not experienced in real life for more than 20 years. Originally, the meaning of life is not only to enjoy, but also to reflect their own value.

Similarly, many people are passionate about games, not just for entertainment, but because they can't prove their worth in reality, they turn to games to find a sense of virtual presence and accomplishment.

As I walked around the village, I felt the look of respect and gratitude from the villagers, and even though the feelings of these NPCS were virtual, it still gave me great satisfaction. Especially the village head, always cast encouraging eyes from time to time (is not ready to pass the seat to me ah ha).

One thing that really bothered me, though, was how lazy the new homeless Alan was. During the period when I was promoted to level 17, he had been sleeping in the house, waking up and sitting in the doorway to sunbathe (or continue to sleep), and even the wild dogs bit him, he would hide in the house and close the door, useless. At noon, he also went to the neighbor's dinner, and he didn't eat until he could, anyway, he didn't seem to need any energy.

While I was clearing the village of wild animals, I watched Alan for a while, and couldn't stand it, so I decided to talk to him. In fact, this kind of ideological work should be the responsibility of the village head, alas, the computer simulation of the village head does not seem to care about the villagers.

After all, I was the one who saved his life, and this "Alan" guy was happy to talk to me. After using words like "skill" and "profession," I finally realized that Alan's only skill was: "fishing."

It was a headache. Water was scarce in this part of the northwest, and the nearest gully was more than three hours away. God knows how Alan, a fisherman from the southeast, had wandered here.

No way. In order to save a good young man from himself, I convinced him to go back to his old business.

I built a fishing pole to protect Alan all the way to the ditch, and six hours later, we finally reached our destination, and I went from level 17 to level 18.

In that area of the river, Level 21 monsters congregate, from which I derive most of my experience. These were tortoise-like creatures, but with big heads and ferocious faces, and it was the first time I'd encountered one that could attack remotely. Their drool attack can shoot five paces, but it's nowhere near my magic. So when my physical attacks don't break, I attack them with magic.

Attacking and running at the same time, these high-defense monsters are dreadfully slow, and when my magic is full, they have not run in front of me, really no threat.

The experience Level 21 monsters offer is very high and makes me regret not finding this place sooner. I don't know when the vendor will be able to restock with magic potions, if there are enough potions, I can level at least three times faster!

Every other NPC has a sleep schedule and sleeps at night, but Alan doesn't seem to need one. He had slept long enough during the day, so he fished all night until the next morning, when the load was full, and then he told me he was going back to the village. I have reached level 19 and a half, and when I reach level 19, I get a 2 point increase in strength, 5 points increase in fitness, 0 points increase in agility, 4 points increase in spirit, 15 points increase in HP, and 8 points increase in MP.

It seems that fighting this kind of anti-high blood thickness monster does have a lot of benefits for the growth of physique and HP. Unfortunately, it doesn't increase agility, and using lots of magic apparently also increases spirit and MP.

There were far fewer monsters on the way back to the village, and it only took us four hours to get home, and I was determined not to go back. Despite finding monsters that were perfect for leveling, my experience wasn't worth it considering the time it took to walk. After all, it is not necessary to give up his own opportunity to upgrade in order to let Alan this NPC stand on his own.

But, thinking back on how I decided to help him find the ditch yesterday, I feel a bit silly. Have I really become a guy who can't distinguish between reality and games? I must remember that although the characters in the game have intelligence, they are all virtual data without feelings, and there is no need to be too nice to them!

But I soon convinced myself that pleasing NPCS usually triggers quests. And Alan, from the southeast to the northwest, must have a lot of stories. Besides, if this Alan guy is lying around doing nothing, it's gonna affect my mood. Well, that's it. I decided to keep helping him.

Learning from last time, I asked various NPCS about "traffic", "mount" and "light work", hoping to find a faster way to travel. Finally, Po told me a piece of information: a day's journey to the northwest on the grasslands, there are foreign shepherds, they may have horses to sell.

Despite the distance, I understand the importance of a mount. Villages and cities are surrounded by low level monsters, and it takes a long walk to fight high level monsters. If you can save travel time, the upgrade speed will more than double.

Next is the preparation work, I play my talent, with a hard shell and tiger skin combination, after many failures finally made a set of "shell tiger skin equipment." "Primary Mending" jumped 50% in experience, and the total defense of the equipment reached 14 points, which is much higher than the original miscreant set of 6 points, but also reduced my agility by 3 points.

On the other hand, I prepared to buy the horse money, I hunted almost all the wild deer around, and finally saved enough 10 silver coins, I also slowly rose to level 20. The village chief gave me the task of level 20 is to kill 30 monsters of level 25 "Feizhang", but I estimate that my strength is not enough to complete the task, not to mention the place where Feizhang is located needs to walk ten hours, or wait until I buy a horse back.

During this period of my preparation, Alan was temporarily unable to go fishing, but he was much better now, in addition to selling the last fish to the vendor, he also gave some to us neighbors, and learned to farm from the farmers in the village (" planting art "is the lowest level of skill, NPC is easy to learn), and immediately gained everyone's good feelings. When I left, Alan shoved me the five silver coins he had sold for fish, which was very touching.

I filled the storage space with blood medicine and food (the dry food sold by the vendors was 10 coppers per serving, and you only needed two servings a day), as well as Alan's dried fish, which tasted much better than the dry food. I set out toward the northwest.

The level of 20, coupled with good tiger boots, improved my speed a lot, the last three hours to the grassland, this time only took more than two hours. Thinking of the last Wolf king, looking at his new wardrobe and plenty of blood medicine, I was determined to find it revenge.

This time, I'm not going for difficulty, but for strategy. Outside the Wolf King area, I spent an hour digging a trap more than two meters deep. Thanks to Po's "trap art", back when I didn't have this skill, a small trap took me two hours. Now these professional traps, using the same materials, the system shows that they have 30 damage and 20 trapping power, which is much better than the traps I did before.

Stepping into the area of the Wolf King, this time without me Shouting, without looking for, a fishy wind soon approached. I backed away quickly. With no time to look back, I intuit that the Wolf King is hot on my heels.

When I reached the trap, I leapt over it, then turned to draw my sword and stared at the Wolf King.

The Wolf King, after all, was somewhat intelligent and seemed to be aware of the danger ahead, suddenly stopped and looked me in the eye. In the confrontation, my "intuition" came into play and detected that although the Wolf King was only level 20, because it was a BOSS, all aspects of its attributes were far more than the ordinary monster at level 20.

I took a deep breath, felt myself in the groove, and a fireball went out. The Wolf King suddenly flashed, the fireball fell through!

This is the first time my spell has failed, you know, spells are usually locked, unlike arrows have hit rate problems, and spells are so fast, you need a high dodge rate. I think these boss-level monsters should also have super "intuition" to avoid spells.

My second spell grazed the Wolf King's ear, but succeeded in provoking him, and he gave a long howl, flew towards me, and aimed at my head. I must not dodge, or the Wolf King will successfully jump through the trap. When it can't dodge in mid-air, I send another fireball, and then swing the sword and shield hard shoulder the Wolf king's front PAWS!

The fire ball hit the key point of the Wolf king's abdomen, only hurt it 10 points of blood, it seems that its magic defense is not low. But it still affects its attack.

The Wolf King jumped on my sword and shield, and the huge impact made my blood amount plummet, and I could not even bear the loss of eating two blood pills. The attack is too strong! I did not expect that I have greatly improved the physique and equipment defense, health than level 10 when nearly 60 points, even to hang?

But I still insist, desperately with the idea to eat blood medicine, feet bite the ground, never take a step back!

When my blood volume was only 6 o 'clock, boom, the Wolf King was finally resisted by me and fell into the trap. As it fell, its claws caught the edge of the trap, and I made a quick decision to shovel the soil away from the edge with my sword.

If we cut its claws, it won't hurt much, and the Wolf king will probably climb up.

The Wolf King falls into a pit and the trap deals 20 damage. Next, I need everything I can to stop it from jumping out. I knew that with the jumping power of the Wolf King, as long as I could not hit him, he could jump out of a trap more than two meters high.

The process of intercepting the Wolf King was very difficult and dangerous, and I had to judge which direction the Wolf King's body was going to leap from. The intelligent Wolf King used fake action after being pushed back by me several times, if not for my super intuition and rich game experience, it would have succeeded long ago.

In order to keep up with the turning of the Wolf King, I had to throw away my skin armor and cap to improve my agility, although I would lose more than 20 more blood per attack, but if I could not block the Wolf King with the fastest speed, then I would only die.

The Wolf King's attack deals approximately 60 damage per attack, depending on where it hits.

The last time I covered Po for a weapon, my defenses were lower than they are now, but every time I tried to dodge, I was only bruised and lost about 40. This time it was different, I had to fight head-on, so the damage was much higher. This would have been even more terrifying if the Wolf King had not been unable to jump from the bottom of the pit and the attack had weakened. And at the beginning of my whole body equipment was hit by it 100 points of blood, that is because the Wolf king attacked from the top down, using the "pounce" skill, the damage doubled.

My Attack 7 iron sword hits the Wolf King, dealing only 1 damage, sometimes even no blood. Only when piercing its eyes, mouth, throat and other key points will have 2, 3 points of damage, and later found that its nose is the most vulnerable, with 5 points of damage.

The main damage is still from the trap, after the Wolf King is shot down in the jump, the iron arrow at the bottom of the trap deals it different parts of the damage, there are 5-20 points.

If the Wolf King rests at the bottom of the pit to recover a little blood, then my full MP is useful, burning 10 blood at a time with the fireball, forcing it to jump again. Fortunately, it doesn't know that my MP only has 5 hits before the Fireball is restored, otherwise, it stays at the bottom of the pit and uses up my mana, and I'm afraid I'll never be able to kill it.

The time is very long, I have no consciousness of calculating the blood amount of the Wolf king, the last calculation, a total of 2000+ blood, and then no energy to calculate. I don't know how long it will take to drain its blood, if it's a monster with an infinite amount of blood that can't be killed. On weekdays, the 18 level tiger with the highest amount of blood I hit only has 100 points of blood, and the 21 level monster seems to be 180, how can a 20 level BOSS have so much blood?

My consciousness began to blur, almost relying on instinct to fight with the Wolf King, and gradually felt that the Wolf King's attack began to weaken. At last, with a long cry, the Wolf king lay still in the pit, and several iron arrows plunged deep into his abdomen. I shoot a few fireballs at it, and the system says, "You kill the Wolf King, gain 30,000 experience, gain 10 prestige."

Then came the upgrade message: "You reached level 21, bonus points: Strength 5, Physique 5, Agility 5, Spirit 5. Explosive power increased by 1." "You reach level 22, bonus points: Strength 5, Physique 5, Agility 5, Spirit 5. Explosive power increased by 1.