Chapter 13 : Improving Your Abilities

After a long journey, I finally returned, with a letter from the Lord, back to the long-lost village. When I delivered my reply to the mayor, he happily handed me the "Mayor" badge (charm +1, magic + 10%).

Although I had already prepared for this, when I received the badge, I still had an overwhelming emotion in my heart and almost burst into tears. I know how happy it is to be recognized for your efforts. Also, my sense of existence has been greatly enhanced, no longer the anonymous nobody in the game, but an important person with some status. Perhaps, when others see me, they will give me more attention and respect.

In this virtual world, the sense of existence that I pursue may be ethereal, but I really care about it. In real life, I have long been forgotten by society, and I will not be allowed to be ignored in games. Only when more people remember my image can I be sure that I still exist in this world.

After the excitement, I could not help but worry and ask: "I am a player, usually not often in the village, if other players or the Lord sent someone to find me, what should I do?" The old village head smiled and said, "In fact, the player serves as the village head mainly in name, as long as you appoint a village head, you can entrust him with carte Blanche to deal with affairs, and the power of the village head is to give orders to the village head, village guard and messenger."

This was a good job for me, so I quickly used my administrative authority to appoint the old village chief as village administrator. Opening the finance bar of the management window, I found that my salary was 10 silver coins per day, plus the 8 silver coins I had already accumulated when I was a village guard. The salary of ten silver coins a day was quite good, and I began to wonder what the city master's salary would be?

The management window also has local products and topographical maps around the village, which are simply too practical. The level and distribution of each monster on the map is clear at a glance, and the specialties are clearly marked. With these two tools, I can save a lot of time and energy.

The architect of the telearray hasn't reached the village yet, so it looks like he came on foot. During these days, I decided to plan the construction of the village first.

First of all, I used the newly learned "architecture" and "house construction method" to renovate the original six dilapidated and unoccupied civilian houses in the village. One of the largest rooms was set as my own residence, and after checking in, I found that the house even had the effect of returning blood and returning blue.

The village manager (the old village head) told me that one of the most important functions of the house is as a warehouse. In addition, players have hidden levels of hunger and fatigue. I know that eating dry food can reduce hunger, but I did not know that there is a fatigue setting. Because of their low physiological consumption, so usually do not feel tired, but in fact, fatigue will lead to disease, after multiple diseases, the system will deduct some of the player's attribute points. And the house can reduce fatigue.

It's a good thing I never tried to improve my abilities while I was sick, or God knows how many attributes the system would have deducted from me.

Because of my position as head of the village, I can live in a room for free, but others have to pay rent to the village or buy a house at a high price. In order to attract more people, I adjusted the rent of the house to a minimum of 10 copper coins per day in the financial column, and the sale price of the house to 10 silver coins, which is one percent of the recommended price of the system.

Next, I used quarrying and logging to gather a batch of materials and combined them with the "house building method" to build a new house. Compared with renovating an old house, the task is much more difficult. Although I was only a beginner in architecture and failed several times during the construction process, my architectural skills also improved rapidly, reaching the first and second levels, and finally built a house, although the quality is not good, but I am satisfied.

Riding to the best mines in the map, I used mining and prospecting techniques, and in an hour I harvested a great deal: hundreds of copper mines (20 coppers each), sixty iron mines (50 coppers), and dozens of copper, black, and blue mines, all of which had a market price of more than 100 coppers, and blacksmiths had already paid high prices for these scarce resources.

I can earn 10 silver coins an hour, which is the level of my junior miner, it seems that this mountain is really a treasure. Recalling the bitter days when a goat skin could only sell 1 copper plate in the past, killing deer for half a day to earn 10 silver coins (of course, because the vendor pressed me four times the price), it was filled with emotion.

For the next few days, apart from fighting monsters, I spent most of my time practicing life skills. The reason is simple: when I was playing games before, I had never tried a "full-time" career. For many years, I want to change my life style.

Using the newly acquired monster skins and Wolf King skins to practice my skills, I finally succeeded in advancing mending to Grade Three, and skin-making and paint-making to grade two. Full body armor made of Wolf King skin, total defense up to 40. Since the system determines this equipment as a suit, it also adds 1 charm and 10% wood resistance, becoming the top of the iron level equipment. It should be worth more than 2 coins to the player. I left my silver boots under my bed.

Six new houses were added (with numerous failures in between), and construction, quarrying, and logging were all promoted to the third grade; Mining, prospecting, smelting and forging were also promoted to Grade Two, although only a few iron grade equipment were produced, but I was very satisfied; Equestrian riding, herding, taming animals are also promoted to grade two; Trapping and cutting up to the third grade; Woodworking went up to third grade.

Wood is widely used, in addition to making doors, Windows, beams, furniture and ornaments, it can also make weapons and various kinds of jewelry. However, the quality of ordinary wood is lower, I also tried to use iron ore to make jewelry, but the effect is not good, it seems that jewelry must also use gold and silver and precious stones.

Pharmacy and collecting medicine are also my commonly used skills. I tried to combine the "Primary Drug Preparation Method", although the number of failures was more, and the cost was higher than that of buying medicine from the vendor, but the vendor was not present, so this was my only choice. These two skills have now reached the third grade.

Various skills, such as planting, fishing, and identification, have also gradually improved, although there has been no significant change, but I still enjoy it.

Then, I completed the 20 level task given to me by the old village chief, and the task required killing thirty "flying zhangs". Although the "flying Zhangs" are only level 25 monsters, they bring me a lot of trouble because they can fly. Thanks to my silver bow and magic, I was able to pull it off. The mission reward was deposited directly into my package: an iron-grade helmet, which was useless, but I valued it more for enhancing my contribution.

By this time, I had reached level 27, and various combat skills had also improved significantly: Healing 3rd Grade, Fireball 2nd Grade, Knife 1st Grade, Archery 3rd grade (Glenn's silver bow attack +30, hit +10%, is my fastest leveling tool at present, Leon's silver sword because I am not good at sword skills, so rarely use), new learning of detective, acceleration, wind and block art are still in the primary level.

One day, Alan suddenly ran back to the village and told me that while fishing, a giant turtle crawled out of the ditch in the river and swallowed his horse. I know. This is the BOSS I've been dreaming of.

I haven't met the BOSS for a long time, and I certainly won't miss riding to the small river ditch. Sure enough, I saw a large turtle, basically a larger version of the "Xuan turtle", the body is golden, although my reconnaissance is still low, but coupled with the talent of high intuition, or successfully found its information.

Turtle, level 25 monster BOSS, more than 20,000 health, attack and defense are high, but the agility is lower than me, can water spells "spray" and "rainstorm".

My current equipment and abilities have changed, silver bow, sword and two silver rings, armor, hat and boots are also made of Wolf King leather suits, many level 30 players are not necessarily better equipped than me. I immediately bravely fought with this "turtle".

Because I am faster than the turtle, coupled with my own "acceleration" skill, the turtle's powerful physical attack can not reach me. The Turtle's spray only deals me 60 damage at a time, but its range is slightly lower than my bow and magic, and as long as I handle it carefully, I won't get hurt; Although "rainstorm" belongs to the scope of magic, I can not avoid it, but its power is not strong, only hurt me 40 points of blood.

My bow deals 30 damage to the Turtle, while Fireball is limited to 25 by the Turtle's water. So I mainly use another spell, Squall, which deals 30 damage per spell.

Watching the turtle with HP up to more than 20,000 gradually weakened under my arrow attack, I also had some helplessness. Why can't I make a good wand? Without it, the spell is too weak.

I once tried to create a magic staff according to the impression, but the result was a speed +1 "crutch", an attack +1 "strange stick", and even made a "Celtic cattle staff" to upgrade the "herding skill" one level...

While thinking about these boring things, while continuing the "blow, transfer, medicine" battle procedure. The turtle was very irritable in the face of my monotonous but effective tactics, and although it had a certain intelligence, its low agility sealed its fate. Don't be convinced, don't games also have evolutionary Settings? In the next life, your speed and attack will improve.

Looking at the turtle gradually desperate eyes, my heart can not help but produce a trace of unbearable. Why? This turtle is so helpless, it doesn't look like a BOSS. Although I had seen the cry of the Wolf King and the Blue demon when I had killed them before, it never made me feel any pity. And this turtle's sadness, as if with a kind of persistence to life, it seems to have some unfinished wish, unwilling to die like this.

Shake off these distractions, I told myself, this is nothing but the turtle's psychological tactics. It makes me feel better to explain it that way.

After nearly an hour of fighting, the turtle finally fell and I rose to level 28. However, due to my higher level than Genkai, and the battle process is not difficult, this upgrade only gained strength 4, Physique 4, Agility 2, Spirit 4.

In desperation, I realized that if I deliberately pursued the battle difficulty for melee combat in order to obtain higher reward points, the danger of combat would also be greatly increased, and the death rank would still be a painful punishment. The strategy of long-range combat is adopted not only because the turtle is highly offensive and highly defensive, but also to defeat it with minimal risk. On the whole, the battle was a success.

Although I still miss the pursuit of perfect game experience in the past, I cherish life and enjoy games more now. It's not worth straining your nerves for the maximum reward at each level. After all, games are meant to be played.

As a vegetable, I have no ability to protect myself in reality. Maybe one day there will be a natural disaster, and the hospital will not be able to transfer me in time, and I will lose consciousness forever; Maybe one day the cleaner made a mistake, tore off my life support tube and forgot to put it back in; Maybe even the state will drop me as a patient and stop paying for my life. These possibilities had crossed my mind; after all, they had already been played out on TV.

Despite all the negativity in my mind, I'm still working on my recovery while enjoying the game. During this time, I feel that my willpower has really increased a lot, but every time I quit the game, there is still endless darkness around me. Unlike before, my consciousness has been able to move freely in the dark space, and the mental response is normal, but it is not able to unlock the darkness and connect with the body and senses.

I wondered if the hospital was not aware of such intense mental exercise in the game. What exactly is brain spectroscopy for? Did I stop testing because I didn't have the money?

And because I found that the mental boost in the game did not directly increase the likelihood of recovery, I no longer demanded the thrill of fighting monsters in close proximity. In fact, bows and arrows and magic are more mental exercise, which has become my main method of fighting these days.