The Covert and Security Apparatus

The Covert and Security Apparatus

During the reconstruction, the Council of Fifteen (more colloquially known as the Fifteen) established SCALO, the CSIB and THEOPS. SCALO, or SpeCial Allocation and Logistical Office was created as the front operational section that would shield all other covert missions. Its original objective was to provide a hub for all covert operations within Passers Cove and Disolenum system. The CSIB, or Colonial Security and Intelligence Bureau was the action group responsible for all mission assignments, though in an effort to protect the first two major operations, the Fifteen split Phase Alpha One under the CSIB, while Phase Beta Two stayed under the auspice of SCALO.

THEOPS or THEoterical OPerationS, main focus was research and development for the whole covert and security apparatus. With the R&D requirements at an all-time high, twenty percent of the entire budget was allocated to THEOPS. During the creation of the new Colonial government, the General Budget Office was created. This office's governing body was comprised of one third members of each representative government (REPGOV). Each REPGOV was able to approve its own budget proposals, but did not have the power to vote on passage of said budget. However each REPGOV did have veto power over other budget proposals to keep deadlocks from getting too fierce.

Development of a strategy was created; the annexation of the militarized moon at Essephus was to take place during Phase One of the initial push. This would require a synchronized effort with the pockets of rogue sympathizers within the moon itself.

Phase Alpha One, under the cover ID Operation Hemlock, would involve a BLKOPS team that would infiltrate Essephus with orders to capture, neutralize or destroy various ground communication facilities and gain control of the Friend or Foe Lunar Targeting System.

Phase Beta Two, under the cover ID Operation Wild Charlie, was composed entirely of the experimental combat team operationally designated MeTS. Their mission was to infiltrate Samraum and perform a capture or destroy of the satellite communication system used by the Imperial Armed Forces to control the ArGNA.

The Hell's Wing Motley, a ragtag unit of old custom-built military ships and retrofitted freighters, became the vanguard for the re-purposed Colonial fleet. They pushed their advantage into the Disolenum system, effectively allowing a window of operation for Hemlock. Though the skirmish was vastly weighted in favor of the Imperial contingency force, the operational success of Hemlock and the BLKOPS unit not only brought about a major turning point in the war, but offered the Colonial Fleet time to regroup and move to the militarized moon of Essephus. With a viable staging and refueling point for the remainder of the fleet and with direct access to the Old Imperial Republic's military subnet and data warehouses, the requisite addition of more accurate and much needed actionable intelligence was then turned over to SCALO and their directed efforts to capture the satellite communication system on Samraum.

With Essephus captured, the Old Imperial Republic's remaining military fleet commenced a recapture operation of the moon, and so began the second bloodiest battle of the independence war.

As the battle raged, operation Wild Charlie commenced. MeTS entered Samraum using an experimental infiltration technique called Exobase Intrusion. EI had been enhanced by THEOPS from a little known and abandoned proof-of-concept left behind by the Imperial Republic's ProtoTypical Advanced Experimental Group or PTAEG.

Twelve MeTS soldiers were launched toward their targets via a projectile that bloomed upon reaching the stratosphere, sending each solider toward their specific objectives in individual capsules. The infiltration mission revolved around one of the most secure military stations on Samraum. The circular fort had nine successive ringed walls, each ring constructed as a building with the various mechanics, physical plants, engineering, power generation and the all-important broadcast electronics. The communications array was in the innermost ring. To maintain the complexity and fabled impregnability, each ring contained a section of the broadcast electronics, but no one section could completely disable the communication array.

Even with this heavy security, MeTS executed their mission directive. Little intelligence has been gathered to explain why MeTS as a collective started to show signs of the Waning. The raw combat data suggested that high levels of stress and the pressure for success had a major role in their ultimate degradation, yet within the highest levels of SCALO and THEOPS, there was a different consensus. The data originally left behind by the Old Imperial Republic and the defection of those twelve soldiers was no mere coincidence. They had been left behind for a reason, and revenge couldn't have been served any colder.

After successfully capturing the communication array, MeTS triggered the ArGNA into operation and, upon verification that the Imperial Vanguard had entered the Sea of Mists, then detonated and destroyed the critical areas of broadcast operation, rendering the entire complex inoperable. Some ten thousand souls were labeled L.S.M (Lost, Sea of Mists).

The war ended in a stalemate. The Old Imperial Republic called for the Colonial Federalists to pay reparations, and also demanded that Correlated Galactic Entente denounce and formally ignore their newly declared independence. In answer to these demands, the Colonial Federalist government disavowed SCALO and imprisoned the whole MeTS unit. The CO and XO were held for questioning, but subsequently released with all formal charges expunged from their records when new evidence came to light about the cruel treatment used by the Old Imperial Republic to create a militarized paradoxically Gifted soldier. In time, both governments agreed that only Samraum would remain in control of the Old Imperial Republic and that MeTS would never be allowed to see the light of day again.

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