One of the most mesmerizing aspects of a free exploration game is that it can lead you astray.
In other words, if a game can't get you lost, it's not a good open-world game, a sentiment the Undead are now experiencing.
The Undead, navigating through a moss-covered forest and avoiding poisonous frogs that leap out, predictably got lost in its depths.
"Woo woo woo~"
"Did you hear something?"
A woman with her back to the Undead appeared, sitting on dew-covered moss, revealing her pale thighs.
"After holding out for so long, is it finally my turn to fall for a beauty's trap?"
If the woman were only crying, the Undead might actually show some kindness.
Still, there's a but.
But she had a health bar over her head.
Traveling through the forest to the swamp, the Undead caused quite a commotion.
Black Island.