second game IV

[ Congratulations you've eliminated a player and gained 5 assignable stat points ]

[ Number of players remaining 94 ]

[ You only need one more kill to become a king killer ]

I laughed for a while, thinking about how the guy who was chasing me had jumped into my trap like a carp. But then I caught a glimpse of a small notification on the side of the system screens.

[ SSS - I'm better than you, would you like to use your ability to steal your opponent's ability (9) ]

This message reappeared every time I killed someone, but I usually ignored it.

This time I was a bit hesitant, having already rolled the dice twice and gotten 80 stat points, which puts me ahead of the others enough. We could even call it overwhelming superiority, but this time the game includes technological weapons and the difference in stat points is not as visible as before.

I clicked on this notification at the last second as the countdown was slowly approaching zero. Probably the reason the kid could see me through the walls was because of the heat-sensing binoculars he had acquired. But deep down, I could also guess that he was able to find me because of my talent.

[ Congratulations, you've got a Class C talent Metaphysical vision ]

It seems my guess was right. Moreover, since the child's ability starts directly from class c, it will reach its maximum level as long as I kill 5 people.

When I read my profile screen to understand what the ability does, I realized that this ability gives me the power to see through physical objects.

In other words, I can see the backs of people's clothes with this ability, which I can also describe as an X-ray. Of course, I'm not that stupid to try to do such a thing in a survival game with buildings and weapons.

It was written that my vision range is twice as long as my intelligence statistic. This meant that I could see things almost 3 floors below or 3 floors above myself.

After activating the ability and doing a few simple experiments, I understood how the ability works. The ability works completely according to my thoughts. If I want to see downstairs, I just need to think that I want to see downstairs and the lower floors will not be visible.

I tilted my head and looked at the chest left behind by the boy who died because of the trap I set downstairs. Then, when I turned my head a little more and checked my translation, I realized that it was 2 floors below the top floor of the building. This means that I didn't have as lucky a start as I thought.

Because the surrounding buildings were higher than the building I was in. Before I got worried because there was no one else within my range, I went upstairs and opened a chest and found a nostalgic item.

[ F - rusty dagger: power*1.5 damage ]

After placing the rusted dagger on the side of the smoke grenade hanging from my waist, I went back downstairs and retrieved from the corpse of the man I had killed the pistol he had used against me and another pistol with a strangely long barrel. After storing the remaining bullets in the box, I checked the function of the pistols as I left.

[ E - regular pistol: strength*2 damage, 20 meters range, ]

[ C - long-barreled pistol: strength*4 damage, 50-meter range, armor piercing, ignores 50% of the first defenses encountered ]

Apparently, the game considers walls as armor and when you shoot through them with this weapon, the walls with 100% defense are reduced to 50% and the bullet passes through with half damage.

It seems that the kid is not only lucky when choosing special abilities but also in-game.

Since I can't get stronger from where I'm standing anymore, I have to speed up my movements and hunt down as many people as possible. Every second I fall behind, people will get stronger and make up for the difference I made at the start with powerful weapons.

(W.N. To avoid wordiness, I will now switch between 3rd person and first-person narrator point of view depending on the situation).

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Victor saw that the long-barreled pistol had 30 rounds of ammunition and the regular pistol had more than 50 rounds, so he left the apartment holding the regular pistol while he put the long-barreled pistol in storage.

Victor then used his metaphysical vision to accurately locate the trunks on each floor, and without wasting time, he made his way downstairs.

The building Victor was in had exactly 18 floors. Although it had fewer floors than the surrounding buildings, it was home to 3 players at the same time.

Meanwhile, on the ground floor of the building, a short girl with pink hair was setting traps on the stairs leading to the ground floor with a material called invisible wire that she took out of a silver chest.

She had already heard the gunshots coming from upstairs and, realizing that there were other people in the building with her, she quickly made her way down to the lowest floor. And here she began to set up a resting place where she could entertain the winner of the battle upstairs.

After setting a trap with extraordinarily fine wires that would instantly trap anyone coming down the stairs, the girl hid behind a vending machine 10 meters to the left of the staircase door, holding a dagger in her hand.

The ground floor of the building used to be a cafe serving people, but after a long struggle, she transformed it into a place where the third world war was fought.