GENERAL INFORMATION
•Events
These are apocalyptic phenomena that appear in several places at once. They are ruined worlds filled with monstrous creatures and even deadlier terrains, and the only way to close one is by conquering it. Which can only be done by satisfying specified by fulfilling the Events conditions. When an Event reaches its breaking point, the creatures held within begin to spill onto Earth.
•Rifts
These are portals that link Earth to various Events.
•Challengers/Knights
This is the term used to refer to men and women who have decided to conquer Events.
•Eventmaster
This is a system-like interface that assists and informs the challengers of an Event. It is only active inside Events, and the information it shares is limited.
COMMON TERMINOLOGIES
•Abominations
These are the creatures that abide in Events. When an Event reaches its breaking point the abominations within begin to spill into the Earth, wreaking havoc and mass destruction.
•Celestial Will
This is a mystical force that abides in every Knight and Challenger. The possession and purity of Celestial Will governs its wielder's ability to perform supernatural feats.
•Calamitous Will
This is a profane force that abides in abominations and living things born inside Events, which allows its wielder to perform unnatural and incredible feats.
•Soul Core
A mystical core that is capable of accumulating, storing and harnessing Celestial or Calamitous Will.
•Ill-born
This is the term used to refer to children born inside of an Event.
•Bloodgift
These are the abilities ill-borns are born with or abilities that can be passed down to their kin.
•Gifted Abilities
These are the unique skills challengers develop when they conquer Events.
•Bloodweapon
These are weapons that are linked directly to one's soul.
•Techniques
These are Abilities that can be passed down to any challenger.
•Spell
This is the elemental manifestation of Celestial Will.
•Event Tiers
These are the rankings used to identify the difficulty of an Event. Abominations are ranked similarly.
-Terror
-Crisis
-Disaster
-Calamity
-Devastator
-World Eater
-Extinction Level
•Event Class
These are the rankings used to Identify the complexity and severity of an Event. Abominations are ranked similarly.
- Minor
-Dark
-Red
-Black
-????
•Ranks of Knights
-Squire
-Retainer
-Cardinal
-Paladin
-Lance
-Saints
NOTE: When an Event opens, the residents have a limited time to send in Challengers. Usually, any number of Knights can choose to enter the Event. The conditions to be satisfied in Events vary I.e from slaying a creature to finding an object (although the events aren't subjected to just those)
Once an Event has been conquered the Challengers responsible are awarded with a possible rise in rank.