Sequence 9: Shadow Initiate
Gains the ability to banish lesser entities (souls, spirits, or lesser constructs) to another plane temporarily.
Can sense the presence of banished entities, feeling their return or disturbance.
Sequence 8: Eclipsed Acolyte
Can call upon the shadow of an eclipse, obscuring their presence and becoming harder to perceive.
Gains the ability to banish an object or creature for a short duration, erasing it from the immediate reality.
Sequence 7: Banished Wyrm
Can siphon energy from banished entities, temporarily gaining their powers or abilities.
Gains the ability to dim the light around them, making their attacks and presence obscure.
Sequence 6: Void Tamer
Gains control over eclipsing energy, allowing them to create zones of complete darkness where banished entities are trapped.
Can banish entire areas, causing locations to lose their sense of reality and become voids for a brief time.
Sequence 5: Eclipse Caller
Can harness the energy of an eclipse, using it to banish even powerful entities permanently.
Gains the ability to call upon the eclipse, summoning a shadowy celestial dragon or wyrm that aids them in battle or other tasks.
Sequence 4: Shadow Sovereign
Gains the ability to banish the memories of others, erasing their knowledge or connection to specific events or places.
Can create eclipse-based realms, where light and shadow are in constant flux, allowing them to alter the environment or restrict certain powers.
Sequence 3: Cosmic Banishment
Becomes capable of banishing entire souls, sending them into the void or trapping them in an endless cycle of eclipse.
Can manipulate eclipses on a grand scale, causing partial darkness to blanket areas or obscure entire regions of space temporarily.
Sequence 2: Eclipse Herald
Gains the power to permanently banish concepts or ideas from reality itself, making them nonexistent in a metaphysical sense.
Can summon chaotic celestial dragons that represent the shadows of eclipses, using them to alter reality and create voids that devour light.
Sequence 1: Wyrm of the Eternal Eclipse
Becomes a living embodiment of the eclipse, with the ability to banish anything they touch into an eternal void.
Gains the ability to consume and absorb banished entities, returning them as fragments of their own power, gaining new abilities with each absorption.
Sequence 0: The Banishment Dragon
Becomes an entity of pure cosmic banishment, capable of erasing beings, memories, and even time itself through the power of the eclipse.
Their very presence causes eclipses to occur, distorting reality and allowing them to reshape the universe by banishing parts of existence into the void.
Eternal darkness and light bend to their will, and they can summon dragons of the eclipse that transcend mortal comprehension, existing only in shadows between dimensions.
Mythical creature form is eclipse wyvern
Honerfic name
The wyvern dragon
Lord of the eclipse
God of banishment