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Chapter 136: Rooting out and the Pharaoh's Pyramid

  Finally, Rosen picked up the extraordinary artifact dropped by Count Fritz, and this treasure gave him another surprise.

  [Source Quality Destiny Pen: Extraordinary Item]

  [Level: Sequence 6]

  [Attributes: The paper medium on which writing is written defaults to the fate script of Sequence 6]

  [Source Ability 1: Destiny Verification - Can verify the target's basic destiny information]

  [Source Ability 2: Destiny Scene - Can modify and edit a small environment]

  [Source Ability 3: Fate Hunting - Can track the people and things in the writing]

  [Source Ability 4: Fate Writer - Can write a small-scale stage play in the Fate Script]

  Whether it is the attributes or the four source qualities, it shows that the Destiny Pen is equivalent to a weakened version of the Playwright.

  This is also the special feature of source quality equipment. All source quality equipment perfectly integrates extraordinary source quality.

  Both the attributes and abilities are equivalent to weakened versions of the corresponding sequence of supernatural essences.

  The person most suitable to use this equipment is actually another playwright, but Rosen plans to keep it for his own use.

  Because they are all artist sequences, different branch sequences will eventually reach the same destination.

  Painters create the world and life through spiritual paintings.

  Directors create worlds and life by making movies.

  Playwrights create worlds and life by writing scripts.

  Novelists create the world and life by writing novels.

  Architects create buildings, singers create music, and sculptors create life.

  The various professional branches of the artist sequence have different manifestations, but the most essential and core part must be creation.

  Even aristocrats, scientists and gourmets, at their core, creation is the same.

  It is because human civilization is constantly creating and evolving that it has been able to move step by step to where we are today and into the future.

  Since they all lead to the same destination in the end, it is necessary to understand the different sequences in advance.

  Besides, there may be situations where the Destiny Pen can come in handy.

  Rosen put away the Destiny Pen and prepared to return to the Adventure King City with a full harvest.

  The first thing to do when returning to the city is to investigate Count Fritz.

  Generally speaking, nobles rarely fall out with each other.

  This is not because the nobles want to save face, but because almost all aristocratic families have both elderly and young children.

  The current generation might only be Sequence 7, but the weakest in previous generations were all Sequence 7.

  Count Fritz is a hereditary count, which means that every generation of the Fritz family is guaranteed to give birth to a Sequence 7.

  The Simmons family, Susan's late husband, and the Fritz family are both hereditary counts.

  But even a hereditary earl does not necessarily have both elders and children.

  Because everyone will die, the mortality rate among nobles is actually very high.

  Taking the hereditary earl as an example, after the previous generation of Count Fritz reaches Sequence 7, if he has children, he must pass the title to the next generation.

  Then the previous generation Count Fritz will lose his hereditary count title, and his title will become a non-hereditary count.

  If one wants to advance further in the noble sequence, one can only earn merits to upgrade the title.

  If an ordinary person wants to go further, then earning a non-hereditary marquisate can also allow him to move up the noble chain.

  If one goes a step further and becomes a hereditary marquis, the entire family will reach a higher level.

  Many families were hereditary lords 20,000 years ago, and their hereditary titles were continuously improved through accumulation from generation to generation.

  The fastest way to earn merit is to go to the human border and face the war between humans and alien races.

  In fact, whether they are willing or not, nobles have to perform various military services after reaching Sequence 6.

  People will die on the battlefield. The Simmons family of Susan's late husband had all died out in previous generations.

  The family of Count Fritz should not be much different.

  If Count Fritz's father and grandfather were still alive, they should have given him some help.

  But looking at Count Fritz's divine domain, he found that he had not invested the resources worthy of a hereditary earl's family.

  Sure enough, after some investigation, it was found that there were no elders in Count Fritz's family.

  However, he does have a son who is almost an adult and is preparing to inherit the title of Count Fritz.

  This also means that Count Fritz will soon go to the front line, so he will do whatever it takes to increase his strength.

  At this time, Count Fritz's son did not know that his backer was dead.

  So if we want to root out the problem, now is the best time.

  Otherwise, if Count Fritz's son really awakens his spirituality and inherits the title, it will be difficult for him to deal with it.

  Because within the city, the nobles were protected by their respective states.

  Even without protection outside the city, killing the nobles was not without cost.

  Unless Rosen is dead, he will definitely receive a Sequence 6 punishment mission when he goes to the front line.

  Since we will be punished in the future anyway, of course we should cut the weeds completely to avoid loss.

  Rosen took out the Destiny Pen and wrote the name of Count Fritz's only son on the human skin drawing paper.

  Destiny Hunt was activated, and the exact location of Dorji Fritz was instantly sensed.

  The fate screenwriter was activated, and Dorji was affected. At the invitation of several friends, he prepared to go out of town to fish. As a result, he was buried alive in a collapsed cave halfway, and all the extraordinary objects he carried with him happened to be ineffective.

  In addition to Dorji, Countess Fritz also died in an accident shortly afterwards.

  Not long after Dorji's death, official investigators from the Dungeon Kingdom came to visit.

  After briefly understanding what happened, he left without saying anything.

  Although it seems unspoken, the meaning is actually very clear.

  No one cared if Count Fritz died, and no one cared if he lost his son and wife, because there would always be lucky side branches waiting to inherit the title, and those lucky people might even have Rosen to thank.

  It is extremely rare for a family like the Howard family to die with only Rosen left.

  The investigator from the Dungeon Kingdom came here specifically to remind him not to go too far.

  Count Fritz was killed when he tried to deal with a foreign noble, which made him a joke in the circle of local nobles.

  But if he gets a taste of success, he won't restrain himself and will attack other nobles.

  What awaits him is definitely rejection by all the nobles in the Dungeon Kingdom. If he is not killed, he will be expelled at least.

  Rosen understands the ways of the world, so from now on he will only explore the dungeon and won't do anything extra.

  Although he gained a lot from killing Count Fritz, his spiritual lower limit was also lowered a bit.

  If this happened a few more times, he would probably be completely ruined.

  If he wanted to challenge a Sequence 6 noble, he had to at least truly master the full power of a Sequence 7.

  After Rosen spent a few days consolidating his spirituality, he immediately refined two divine and extraordinary buildings.

  They are the Sequence 9 Ash Hive and the Sequence 7 Demon Lair.

  If the noble rank wants to be promoted next, they will have to rely on upgrading these divine buildings.

  Rosen didn't plan to find an architect because there were too many divine buildings in his divine territory.

  If the architect knew this, I'm afraid he would be unable to resist snatching it away from him.

  You can't rely on architects, you have to take another path to upgrade divine buildings.  

  That is to hunt down some special spiritual beings in the spiritual world, and then use the soul gems dropped to strengthen the territory buildings.

  However, before he could delve deeply into the spirit world, he had to master the acquired skills of the painter and hunter sequences.

  The hunter sequence has three acquired skills, and you also need to master the last trap skill.

  Go to the dungeon a few more times and you will definitely get the right trap skills.

  As for the painter sequence, Rosen can only turn to high-sequence painters for help.

  A good dungeon requires queuing, and a good painter private tutor requires queuing even more.

  Because no one knows how long it takes a painter to paint a picture, sometimes he will not leave the Void Gallery for several months or even years.

  Some painters like to collect materials and travel around the world without having a fixed residence.

  Of course, there were quite a few who were idle, but Rosen didn't really need the painter skills they possessed.

  In the end, he had no choice but to post a bounty in the Hunter's Guild.

  If there are extraordinary people from other countries who can provide valuable information, he doesn't mind giving them a generous reward.

  Early in the morning, someone came to visit.

  In the hotel living room, Rosen looked at the young brother and sister who were sitting opposite him, looking a little restrained.

  Not only have both of them awakened their spirituality, the elder brother is also a sculptor and the younger sister is a rare star wizard.

  Such a pair of siblings should not be so timid and restrained as they are now.

  Unless life is very bad, it is not much better than little Rosen.

  "Are you here to fulfill the bounty?"

  Rosen asked proactively.

  "yes!"

  Bal Polo nodded nervously. "I come from a hereditary lord family, but my generation has completely fallen into decline. However, my ancestor once had a Sequence 6 painter who once mastered the two skills on your bounty list."

  "The person is gone. Could there be any spiritual paintings left behind?"

  Rosen asked expectantly, his eyes brightening.

  "Yes, but it's very dangerous."

  Baal nodded restrainedly.

  "How many spiritual crystals do you want? If it's suitable, we will go to the Hunter Guild to sign the contract."

  Rosen spoke directly without paying attention to the danger.

  "We don't want spiritual crystals. We want to go in together and get the relics left by our ancestors."

  Barr said firmly.

  Rosen remained silent, which meant that he was wanted to be a bodyguard.

  A bit troublesome, but not unacceptable.

  Under Bal's nervous gaze, Rosen finally nodded.

  After several hours of communication, Rosen roughly understood what the spiritual paintings passed down from Balzu were all about.

  Logically speaking, if an ancestor had a Sequence 6 painter, his rank shouldn't be just a hereditary lord.

  After all, it is really great for a painter to make money when he reaches Sequence 6, and under normal circumstances, it shouldn't be dangerous to leave behind a spiritual realm painting that is passed down from generation to generation.

  Originally it was said to be the ancestor, but in fact it should be the great-uncle.

  The Sequence 6 painter in my ancestor's family was a rare bachelor among the nobles.

  So he had no children, and in the end the title was passed on to his nephew.

  Since he was not her biological son, she had no feelings for him. Before he disappeared, she only left behind an ordinary spiritual painting.

  If you don't mess around, this heritage is enough to pass down from generation to generation.

  However, Bal's father was a prodigal son who squandered all the spiritual paintings passed down in the family.

  By the time of Bal's generation, after awakening his spirituality and changing his job, he no longer had the money to continue growing.

  At this time, Bal discovered a hidden spiritual painting left by his ancestors, which was also the most precious inherited spiritual painting. However, this spiritual painting had serious problems and had always been sealed in a family heirloom.

  Under the witness of the Contract Spirit God, Rosen and Bal signed the contract.

  He also saw the spiritual realm painting that Bal had mentioned, which turned out to be an extremely special woodcut.

  The person who completed the woodcut frame should be a Sequence 6 engraver, and the person who finally colored it was a Sequence 6 painter.

  Rosen touched the woodcut with his spirituality and immediately understood why the painting was sealed.

  As expected, the Sequence 6 painter on Balzu died in the painting.

  This painting is basically the painter's grave.

  Digging up ancestors' graves is quite filial piety.

  However, it also indirectly shows that the interior of this spiritual painting is really dangerous.

  Because there may be empty galleries, spiritual paintings left behind, and even the most troublesome self-portraits.

  If this isn't handled properly, he'll be covered in dirt when he goes in.

  Two days later, after Rosen had made all the preparations, he and the Bal brothers and sisters were in the hotel preparing to enter the spiritual world in the woodblock print.

  Baal cut his wrist and forced out a bit of his extraordinary blood to smear it on the woodcut.

  In the painting, a person sitting on a throne like a mummy suddenly opens his eyes and looks outside the painting.

  The mummy reached out his hand outside the painting, grabbed Bal's hand and pulled him into the painting.

  Rosen and Bal's sister Nia, holding onto Bal's shoulders, were pulled into the painting with him and disappeared into the room.

  The dazzling sunshine is mixed with hot sand.

  After the transmission was over, Rosen, who was preparing to defend against the mummy's attack, only saw rolling yellow sand around him.

  However, a few miles ahead, you can see an oasis with a radius of more than ten miles.

  Rosen looked up at the sky, and the canvas of his mind instantly projected eagles flying out of the painting at an altitude of a thousand meters.

  Some of these eagles approached the oasis, while others flew away from it to explore the boundaries of this spiritual realm.

  With shared vision, Rosen quickly understood the situation of this spiritual realm.

  The entire spiritual realm is dozens of miles in radius, and most of it is uninhabited desert with nothing unusual to be seen.

  However, there is something strange inside the oasis. Not only are there palaces clustered together and shaded by green trees, but there are also waterways crisscrossing the palaces.

  At the other end of the oasis, close to the mountain, there is a huge pyramid hidden that is taller than the mountain.

  This pyramid is completely invisible from outside the oasis, but once you enter the oasis, it immediately becomes the most conspicuous building.

  Judging from the architectural specifications in the oasis, it looks like a pharaoh's palace.

  Rosen was just about to draw a few camels heading for the oasis when he suddenly moved his ears and looked at the desert below.

  There was movement under the sand, and many things were trying to drill out.

  Rosen dispersed the spatial fog, and even the sand beneath his feet was permeated with a lot of spatial fog.

  Soon, mummies that looked like corpses entered the space fog. Then their sense of spatial direction was disturbed. They crawled out of the desert at the edge of the space fog and walked outside. Finally, hundreds of mummies kept circling around the space fog.

  Rosen placed a mummy in front of him, and Bal wanted to show his ability and took the initiative to step forward and take charge of the problem.

  It was just a Sequence 9 mummy, so Baal was able to deal with it with ease.

  He even used his sculptor's understanding of the structure of life to dissect and dissect beheaded mummies on the spot.

  (End of this chapter)