The world of Arthdal Chronicle has it too. Creatures that raise the stakes and add an unpredictable edge to the world—a creature known as the Walker.
Despite their name, Walkers are not just ordinary beasts; they are animals that have fallen from grace due to the presence of mana coursing through their bodies.
Like humans and the other four races, animals—whether aquatic, arboreal, or terrestrial—are capable of awakening to mana in the same way.
The issue arises with those creatures whose violent natures, when combined with mana, lead to devastating results.
Imagine an already fierce animal gaining access to an untapped source of strength—mana—that enhances its power exponentially.
The result? These beasts grow even more violent and, in rare cases, become a walking catastrophe.
To identify and measure the threat they pose, Walkers are assigned ranks, each corresponding to the level of danger they represent.