After thoroughly understanding the five initial pets, Pei Yun reviewed the demo scene again to conduct a more detailed pet ability test by modifying the refreshed player attribute template.
It is certain that pet development is undoubtedly a significant expense.
The initial purchase demands a hefty sum of sacrificial power, and subsequent development is an endless pit.
Pei Yun even feels that the consumption for pet development is more severe than for armed vehicles.
Armed vehicles just need to be adequate, there's no need to pursue fancy top-level configurations.
But the Pet System is different.
Since you choose to raise a pet, its abilities must align with the player's growth progress, requiring continuous resource investment.
It can be understood that choosing to develop pets means adding a new channel of sacrificial power consumption on top of the major expenses like Star Vein and Body Refining.