Ezra awoke to the soft hum of the music box key vibrating against the nightstand. It wasn't loud, but it was unsettling enough to yank him out of a fitful sleep. He squinted at it, his pulse quickening.
"Not this again," he muttered, rubbing his eyes. "Look, I don't know what your deal is, but can you haunt someone else for a change?"
The key continued to hum, almost like it was taunting him. Ezra sighed, sitting up and grabbing his lantern. He held the key up to the light, squinting at its faintly glowing surface.
"Alright, buddy," he said. "What do you want me to do? Unlock the secrets of the universe? Summon a demon? Make tea?"
Before the key could "respond," a sharp knock startled him so badly he almost dropped it. Heart racing, he shoved the key into his pocket and stumbled toward the door.
"This better be important," he muttered, pulling it open a crack.
Grimwald's sharp, unsmiling face greeted him. "The master requires your presence."
Ezra blinked. "What, like... now? Do I get coffee first, or is this a 'come immediately or face eternal doom' kind of situation?"
Grimwald's expression didn't change. "Come immediately."
"Of course," Ezra muttered, grabbing his jacket. "Because why would I need coffee to deal with more cryptic nonsense?"
---
The walk through the inn was eerily silent, the halls darker than usual. Grimwald led him down a corridor Ezra hadn't seen before, its walls lined with heavy tapestries that seemed to whisper in the flickering lantern light. Ezra quickened his pace to keep up, his nerves fraying with every step.
"So," he began, his voice echoing faintly. "This 'master'—what's their deal? Are they a ghost? A demon? A really strict landlord?"
Grimwald didn't answer.
"Cool, love the silence," Ezra said. "Very reassuring."
They stopped in front of a pair of massive double doors, their intricate carvings glowing faintly in the dim light. Grimwald pushed them open with ease, revealing a grand chamber lit by dozens of flickering candles. At the center stood a figure draped in dark robes, their face hidden beneath a deep hood.
Ezra hesitated in the doorway. "So, uh, are we doing a séance or a secret handshake? I'm not great with rituals."
"Enter," the robed figure commanded, their voice low and commanding.
Ezra shot a glance at Grimwald, who gestured for him to step inside. "Fine," he muttered, crossing the threshold. "But if this is some cult initiation, I'm out."
---
The chamber was colder than the rest of the inn, the air thick with a strange, metallic tang. The robed figure gestured toward a pedestal in the center of the room, where an ornate lockbox sat.
Ezra frowned. "Let me guess. You want me to open that."
The figure tilted their head slightly. "Do you have the key?"
Ezra hesitated, his hand drifting to his pocket. "Maybe. Who's asking?"
"The keeper of this inn," they replied. "And the one who entrusted the key to you."
"Entrusted?!" Ezra said, incredulous. "It showed up on my nightstand like a stray cat. I didn't exactly volunteer for this."
The figure stepped closer, their movements unnervingly smooth. "The key chooses its bearer. It is not a matter of choice."
"Great," Ezra muttered. "So now I'm 'chosen.' Does this come with benefits? A salary, maybe?"
The figure ignored him, their focus fixed on the key. "It is your decision. Use it, or do not. But understand—curiosity carries a price."
Ezra huffed. "Yeah, I've heard that one before. Everyone here loves a good riddle, huh? Can someone just tell me what happens if I don't use it?"
The figure's silence stretched, the weight of their presence pressing down on Ezra. Finally, they said, "That is for you to discover."
Ezra stared at them, his patience wearing thin. "You guys really need to work on your customer service."
---
After what felt like an eternity, Ezra turned on his heel and walked out of the chamber, muttering under his breath. Grimwald followed silently, his expression as unreadable as ever.
"So," Ezra said as they walked back toward the familiar halls. "Care to explain what that was all about? Or are you under some spooky oath of silence?"
Grimwald didn't answer, his gaze fixed straight ahead.
"Right, of course," Ezra said, rolling his eyes. "Why use words when ominous glares work just as well?"
When they reached his room, Grimwald stopped and placed a hand on Ezra's shoulder. The gesture was so unexpected that Ezra nearly dropped his lantern.
"Be cautious," Grimwald said quietly, his voice unusually soft. "Some things cannot be undone."
Before Ezra could respond, Grimwald turned and walked away, disappearing into the shadows. Ezra stared after him, unease curling in his chest.
"Yeah, sure," he muttered, stepping into his room and locking the door. "Real helpful, thanks."
---
Back in his room, Ezra pulled the key from his pocket and set it on the nightstand. It no longer hummed, but its faint glow remained, like it was waiting for him to make a move.
"Alright, Key of Doom," he said, sitting on the edge of his cot. "What's your deal? You want me to open the creepy lockbox, or is this just a power trip?"
The key, of course, didn't answer, but the room seemed to grow colder, the shadows on the walls stretching unnaturally.
"Cool," Ezra said, wrapping his blanket around his shoulders. "Silent treatment. Real mature."
As the hours ticked by, the whispers returned, faint but insistent. Ezra clenched his fists, resisting the urge to cover his ears. "Not tonight," he said firmly. "I'm not playing along."
But the whispers grew louder, wrapping around him like a suffocating fog. The key's glow brightened, casting strange patterns on the walls. Ezra squeezed his eyes shut, his resolve weakening.
"Fine!" he snapped, grabbing the key. "You win. I'll—"
The whispers stopped instantly, leaving the room in an eerie silence. Ezra blinked, the key heavy in his hand. He glanced around, half expecting something to leap out of the shadows.
When nothing happened, he sighed and dropped the key back onto the nightstand. "Not today," he muttered. "Whatever this is, it can wait until I've had at least one good night's sleep."