Power System -- Read It!!!

There are twelve Archetypes in this world. 

Lovers

Creator

Ruler 

Rebel

Wizard

Innocent

Hero

Sage

Everyman

Caregiver

Explorer

Jester

An archetype is a randomly assigned trait to humans and monsters alike. They are created from birth, and they dictate an individual's power, characteristics, abilities, and personality. 

Humans usually Unleash their archetype at the age of 10, but it can happen sooner or later. 

After unleashing an archetype only said individual is aware of it, though there are some means to Identify it. 

There are twelve tiers and each one increases their traits even further, boosting physical and mental capabilities. 

People get one skill per tier, but they don't have the system, instead, they have to rely on their senses to gauge current progress or check it through magical items. 

There are two ways to increase tiers. Both of them are necessary. 

The first one is through consuming Pills. They are dropped when monsters are killed and each pill has its own archetype and tiers, meaning the person should only consume pills from their archetype. 

The higher-tier pills have far better results. 

As for the second method, it is more complex and hard and is used to overcome bottlenecks that pills can't solve.

It involves acting like an archetype, not leaving its borders and principles. I won't say more about that. Read it to find out. 

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We have players from Earth in this world. Of course, they are playing a VRMMORPG called 'The World of Archetypes.'

Players took a quiz before starting the game, and based on the result, they are assigned corresponding archetypes. 

Unlike the humans from Maskera, players have the system, and they are getting quests, abilities, and equipment from it. 

However, Jung has a different system. It is a superior entity with evolving potential, and she allows Jung to have more than one Archetype.

But her evolution is affecting Jung in one way or another.