Passive Skills!

"Enchanting… What an incredible skill for a craftsman," Raymond murmured, running his fingers across the pages of the book. "Too bad the dwarf craftsman hasn't figured it out yet."

The disappointment was evident in his tone, but the more he read, the more fascinating the concept became.

Enchanting wasn't as simple as it sounded. Not every piece of equipment could be enchanted, and the book explained why in painstaking detail. It all boiled down to the material's ability to absorb and store magic power, what craftsmen referred to as its ‘magic conductivity’.

Materials with poor magic conductivity weren't just inefficient; they were downright dangerous to enchant. These materials could only absorb minimal amounts of magic power, and even that caused wear and tear. Over time or after just a few uses, the enchanted equipment would crack, break, or become entirely unusable.