Chapter 2.2: Elohim Party Members (Yasei) Part 7

 

Souta Kobayashi, known as Yasei in the game, embodies the epitome of a deadly Assassin Axion Class. Though lacking a large number of Weapon-based abilities, his combat proficiency, mastery over shadows, and unique Artem-abilities make him an exceptionally lethal and unpredictable fighter.

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Key Stats and Traits:

Name: Yasei

Axion Class: Assassin

Rank: Alpha

Strength: Beta

Speed/Agility: Alpha

Defense: Alpha

Vitality: Beta

Intelligence: Alpha

Luck: Beta

Yasei's focus on speed, agility, and intelligence complements his Assassin role perfectly. While his strength and vitality are slightly lower, his overwhelming combat skill and specialized abilities compensate for any perceived weaknesses.

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Core Artem-Abilities and Skills:

Shadow-Based Artem-Abilities:

1. Absolute Shadow Control

Grants him total dominance over shadows, allowing him to manipulate, shape, and weaponize them for offensive or defensive purposes.

He can create constructs like blades, barriers, or tendrils from shadows.

2. Shadow Movement

Enables him to seamlessly travel through shadows, making him virtually undetectable and granting unparalleled mobility in dark environments.

3. Shadow Stagnation

Halts the movement of any shadow he sees, effectively immobilizing enemies tied to their shadows or freezing shadow-based attacks.

4. Dark Manipulation

Extends his control beyond shadows to encompass all darkness, giving him access to devastating dark energy attacks or defensive cloaks of pure blackness.

5. Dark Incarnation

A survival-based Artem-ability that allows him to recover from severe damage by drawing energy from surrounding darkness. This makes him extremely difficult to kill as long as shadows exist nearby.

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Unique Weapons and Tools:

1. Daggers Rule (World Daggers *Dagro*)

A pair of legendary daggers that completely ignore physical laws, making them among the most devastating weapons in existence.

They bypass all conventional defenses, resistance, and durability, ensuring they inflict incredible damage regardless of the opponent's strength.

Ideal for assassinating high-value targets or dealing with overwhelmingly powerful foes.

2. Chains of Gleipnir (Copy)

While not the original chain, the copy retains extraordinary power. These chains are unbreakable under normal circumstances and can bind even the strongest of enemies.

They are especially effective for immobilizing opponents with overwhelming strength or those resistant to direct attacks. And also bonds souls, fates and laws together.

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Dimension and Space Artem-Abilities:

1. Spatial Movement

Allows him to instantly reposition himself across short distances, giving him immense versatility in combat.

2. Mild Dimension Shift

Enables minor alterations to his position across dimensions, allowing him to avoid attacks by briefly phasing out of the current reality.

3. Dimensional Analysis and Ascension

These abilities enhance his understanding and control over dimensions, giving him an edge in fights involving spatial or dimensional manipulation.

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Combat and Resistance Artem-Abilities:

1. Law Intagnation

Grants him the power to defy the physical laws of the world, enabling him to bypass conventional restrictions such as resistance or immunity to attacks.

This ability allows him to deal damage even to entities that would otherwise be impervious.

2. Resistance Encounter

Nullifies the target's resistances to specific attack types, ensuring his strikes always land effectively.

3. Malice Entanglement

Entwines his attacks with malice, amplifying their potency against opponents with high resistance or strong wills.

4. Life Threatening

An ultimate combat skill that allows him to channel his killing intent into a devastating attack capable of overwhelming even the toughest defenses.

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Advanced Combat Skills:

1. Outmaneuvering

Yasei's instinctive ability to outwit, outpace, and outflank opponents. This ensures he's always one step ahead in combat, making him extremely difficult to predict or counter.

2. Intagnation Dodge

Allows him to avoid virtually any attack, even those that defy conventional rules, by exploiting the gaps in their mechanics or timing.

3. Hand-to-Hand Combat Mastery

While skilled with daggers, Yasei is also a formidable unarmed fighter, capable of taking down heavily armed foes with his agility and precision.

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Metra-Based Artem-Abilities:

1. Metra Manipulation and Absorption

Enhances his ability to absorb and utilize Metra energy, which he can channel into his physical or shadow-based attacks for added potency.

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Combat Style:

Yasei thrives in stealth, speed, and unpredictability. His abilities make him a nightmare for enemies in both one-on-one duels and chaotic battles:

Close-quarters combat: Using his World Daggers and hand-to-hand mastery, Yasei can eliminate foes with surgical precision.

Unpredictable mobility: Shadow Movement and Spatial Movement allow him to attack from unexpected angles or escape dangerous situations with ease.

Law-breaking attacks: His unique abilities to bypass physical laws and resistances ensure that no opponent, regardless of strength, is truly safe from his strikes.

Survivability: With Dark Incarnation and Intagnation Dodge, Yasei is exceedingly difficult to kill, even in overwhelming circumstances.

Yasei's role as the team's assassin ensures that enemies are constantly on edge, knowing that any misstep could be their last. 

 

 Next Member "Sherry's Normal Gear" Overview.