Chapter 4.2: Ichio Stats (After Merge)

Ichio Ryūsei (Before Taming Nyx Fenrir)

Name: Ichio

Rank: Eta

AC (Axion Class): Artemist

Level: 1

EP (Existence Points): 100

SP (Stat Points): SP [500 / 1k]

AP (Artem Points): [20 / 50]

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Stats:

Strength: [Gamma | 100 / 500]

Speed/Agility: [Gamma | 100 / 500]

Defense: [Gamma | 100 / 500]

Vitality: [Gamma | 100 / 500]

Intelligence: [Gamma | 100 / 500]

Luck: [Gamma | 100 / 500]

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Skills:

Active:

Fireball: A basic fire attack that launches a ball of flame at enemies.

Flame Strike: A close-range fire attack, striking with concentrated flames.

Passive:

Fire Resistance: Passive ability granting resistance to fire-based attacks.

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Artem-Abilities:

Fire Manipulation: The ability to control and manipulate fire, allowing Ichio to create, shape, and control flames at will.

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AOE: Open/Closed

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Equipment: None

Ichio Ryūsei (After Taming Nyx Fenrir)

Name: Ichio

Rank: Eta

AC (Axion Class): Axion Archon

Level: 0

EP (Existence Points): 150

SP (Stat Points): SP [1k / 2k]

AP (Artem Points): [30 / 50]

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Stats:

Strength: [Gamma | 500 / 1k]

Speed/Agility: [Gamma | 500 / 1k]

Defense: [Gamma | 500 / 1k]

Vitality: [Gamma | 500 / 1k]

Intelligence: [Gamma | 500 / 1k]

Luck: [Gamma | 500 / 1k]

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Skills:

Active:

Fireball: A basic fire attack that launches a ball of flame at enemies.

Flame Strike: A close-range fire attack, striking with concentrated flames.

Shadow Movement: The ability to move through shadows, teleporting short distances by stepping into and out of shadowed areas.

Passive:

Fire Resistance: Passive ability granting resistance to fire-based attacks.

Dark Resistance: Passive ability granting resistance to dark-based attacks.

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Artem-Abilities:

Fire Manipulation: The ability to control and manipulate fire, allowing Ichio to create, shape, and control flames at will.

Shadow Manipulation: The ability to control and manipulate shadows, using them for stealth, attacks, or defensive purposes.

Dark Manipulation: The ability to control and manipulate darkness, allowing Ichio to harness and create dark energy for various purposes.

Arbeul Dal Garm: Grants access to some abilities of the Void Knight, though only limited due to Ichio's current rank.

Void Bash: The calabash hidden in Ichio's left pocket, which transforms when removed, emitting dark mist that swallows monsters, either taming them or locking them in an endless void.

[ Blank | Condition not met ]

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AOE: Open/Closed

(Small range for Fireball, Shadow Movement, and other abilities)

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Equipment: None