Power system

(The author will add more as everything is introduced in the work; if you forget, feel free to come back and take a look.)

1) Elemental affinities are categorized into eight main elements so far:

- Fire

- Water

- Earth

- Wind

- Lightning

- Space

- Light

- Darkness (or Shadow)

(Each has sub-elements.)

2) Potential:

An individual's capacity for growth (the same applies to all the elements they have awakened) is assessed using a 25-star rating system divided into five tiers:

- Novice (1-5 stars)

- Adept (6-10 stars)

- Epic (11-15 stars)

- Legendary (16-20 stars)

- Mythic (21-25 stars)

Each tier is further divided into three stages: initial, middle, and final.

3) Elemental energy 'Evol'

It has eight distinct colors:

- Red Evol - Fire

- Blue Evol - Water

- Brown Evol - Earth

- Light Green Evol - Wind

- White Evol - Lightning

- Gray Evol - Space

- Golden Evol - Light

- Dark Evol - Darkness

Note: No one can forcibly absorb Evol for which they lack affinity.

4) Crystals that serve as gateways to other dimensions and realms (in the air) are also divided into five tiers:

- Novice

- Adept

- Epic

- Legendary

- Mythic

(The larger the crystal, the stronger the monsters.) They have 4 colors:

- White Crystal (safe)

- Gray Crystal (a high but manageable number of monsters)

- Orange Crystal (the realm inside requires urgent clearing to prevent a breach)

- Red Crystal (will shatter, releasing all the monsters inside into the surroundings)