If not for this system rule, Ethan would have dared to take a six-man team and challenge an expert-level dungeon by now.
Just imagine Lyla's explosive damage output, facing a boss with zero defense, wouldn't she wipe it out in seconds?
The percentage-based damage reduction system ensured a balance between elite and regular players. It highlighted the status of top-tier players while still allowing casual players to participate.
After all, zero defense meant that even those without high-tier gear could break through. But at the same time, it prevented overpowered players from solo-clearing dungeons.
Ethan quickened his pace, heading straight for the dungeon entrance. He wasn't just aiming for a simple clear, he wanted a five-star rating.