When it came to the construction of the equipment crafter, Theo faced exactly the same issues that made what could be a quick building process into a drag of constantly moving back and forth between where he was building and where he was getting his resources from.
Which is why, as soon as he was done bringing over all the items to one place, rather than investing in the equipment crafter or the higher levels of production right away…
Theo left the mines, putting it all behind himself.
'It's time to do something else.'
This was the secret to keeping the factory-building games fun. A secret that Theo had to put aside as he worked to get the earliest possible set of items all automated. And it was all about… knowing when to put a stop to all the building and go do something else.