Several days had flown by. Nemesis had leveled up a couple of times and finally hit the great wall of Apocalypse that set beings apart—leveling up to 50.
Crossing from level 49 to 50 was a wall not everyone could cross in Nemesis' past life. Unlike other virtual reality games that might require a large number of experience points, crossing to level 50 in Apocalypse needed more than just that—it required at least a rare achievement to scale the wall and officially become an elite player. A level 50 player was far stronger than a level 49 player. An average level 50 player could take on five level 49 players and win. Leveling up from level 1 to 49 was easy—well, difficult compared to other virtual games, but compared to leveling up from level 50 onwards, that was the extremely difficult part. You gained less experience from killing monsters and more experience from racking up achievements and honors. Only 20% of the total population of Apocalypse was level 50 and above.