The landscape began to change as Drake rode eastward. The rolling hills and open fields gave way to dense forests, and the air grew heavy with humidity. The ground became soft and marshy, and the air was filled with the buzzing of insects and the croaking of frogs. He had reached the outskirts of the Shadowfen.
The Shadowfen was a vast, sprawling swamp, a labyrinth of murky waterways, tangled vegetation, and decaying trees. The air was thick with the smell of stagnant water and rotting vegetation, and a perpetual mist hung over the landscape, giving it an eerie, otherworldly atmosphere.
Drake dismounted, realizing that Clunky wouldn't be able to navigate the treacherous terrain. He tethered her to a sturdy tree at the edge of the swamp, promising to return soon. He then took a deep breath and ventured into the fen, his boots sinking slightly into the soft ground.
The deeper he went, the more oppressive the atmosphere became. The trees grew taller and thicker, their branches draped with Spanish moss, creating a dense canopy that blocked out most of the sunlight. The ground was covered in a thick layer of decaying leaves and other organic matter, making each step a precarious balancing act.
He activated *Observe*, scanning the surroundings. The Codex provided some information about the flora and fauna of the Shadowfen, but it also warned of numerous dangers: poisonous plants, quicksand pits, and various monstrous creatures that thrived in the swamp's murky depths.
*Notification: "Environmental Hazard Detected: Quicksand. Proceed with Caution."*
Drake carefully navigated the treacherous terrain, avoiding the obvious patches of quicksand and keeping a sharp eye out for any signs of danger. The silence of the swamp was unsettling, broken only by the occasional croak of a frog or the rustling of unseen creatures in the undergrowth.
As he ventured deeper, he noticed strange, glowing lights flickering in the distance. They danced and swayed through the mist, creating an eerie spectacle.
*Notification: "Magical Anomaly Detected: Will-o'-the-Wisps. Caution Advised. Known to Lure Travelers to Their Doom."*
Drake knew about Will-o'-the-Wisps. They were mischievous spirits that lured travelers off the path, leading them into dangerous areas or even to their deaths. He decided to avoid them, keeping a safe distance and relying on his *Observe* skill to navigate the treacherous terrain.
He continued his trek, following a barely discernible trail that seemed to wind deeper into the swamp. After a few hours of arduous travel, he came across a small, dilapidated hut built on stilts above the murky water. It looked abandoned, but a wisp of smoke rising from the chimney suggested otherwise.
He approached the hut cautiously, drawing his short sword. He used *Sense Magic*, detecting a faint magical presence within. It felt… neutral, not hostile, but he remained on guard.
As he got closer, he heard a voice coming from inside the hut, a low, raspy voice speaking in an unfamiliar language. He couldn't understand the words, but the tone was definitely not welcoming.
He stopped a short distance from the hut and called out. "Hello? Is anyone there?"
The voice inside stopped. There was a moment of silence, and then the door creaked open.
A hunched figure stood in the doorway, its face obscured by shadows. It was small and gaunt, wearing tattered robes and carrying a gnarled wooden staff.
*Notification: "Enemy Detected: Swamp Hag. Threat Level: Moderate."*
The figure raised its head, revealing a wrinkled face with sharp, piercing eyes. It let out a cackle, a chilling sound that echoed through the swamp.
"Well, well, what have we here?" the hag rasped, her voice like nails on a chalkboard. "A lost traveler, wandering into my domain. You've made a grave mistake, little one."
Drake gripped his short sword tightly, his senses on high alert. He had a feeling this encounter was not going to be pleasant.