[Devlog — January 30, 2025 – 8:47 PM]
This is it. I've decided to start documenting my progress.
I've been putting everything into this project for months, and now that it's almost complete, I feel like I need to preserve these moments. Something about this game feels different—like it's going to be more than I expected.
It's a third-person story-driven RPG, simple enough. Players explore a sprawling world, meet vibrant characters, and make choices that affect the story. It sounds basic, but I've poured every bit of myself into it. I've designed the characters to be more interactive, more believable. I want them to feel like they're alive, that they have real thoughts, desires.
It's a strange feeling when something you create starts to feel like it has a life of its own. I've spent countless hours fine-tuning the dialogue, testing the world's mechanics, and yet... there's something about the way it all clicks together that feels unsettling in the best possible way.
It could just be me—maybe it's late nights and too many cups of coffee—but I keep getting this nagging feeling that I'm not just making a game. I'm making something else. Something bigger.
I should be excited, and I am, but... something's off.
I don't want to overthink it yet. I'm almost there. The world is almost ready to be shown. But... I feel like I'm on the edge of something. I'll leave it at that for now.
[End Entry]