Power Systems (information chapter)

(Going over all the elements thus far save a few, these are not all nor are they anywhere close to in-depth descriptions into the complex inner workings of each element and how it's used and interacts in specific scenarios. But it's a rough outline to get the reader familiar with the basic system so far.)

As they are:

Tangible, essence, mental, intent, body, non corporeal, Divine, Heavenly, Ghostly, Bloodline, Curse, Blessing, and Spatial/Dimensional, and sense

-The elements (periodic table), tech, the body, clothing, tools, weapons (just the part you can touch), and the like.

-Essence soul, essence signatures, essence skills, Essence energy, And any other "Essence thing"

-Mental skills are very complex ways to under stand and interact with the environment, both energy and matter and most other form is existence, it is mostly governed by one's one mental realm strength and what their abilities can accomplish as-well as what they are able to make out of them/ accomplish with them, but it also obviously pertains in one's one intellect because smarter people understand more are able to problem solve better, and have better memory, comprehension, analysis, etc. it is very prevalent because of its nature obviously, and hobbies like research, culinary studies and applications, research about species of plants, animals, bloodlines, tech, curses, blessings, other realms, essence, math, ancient text, tools and items, weapons, literally everything under the sun so naturally it is a highly respected and envied outlet among the mortals and even those in other realms.

-Intent also heavily pertains to mental cultivation but it heavily pertains to all forms of cultivation, one's intent is usually largely prescribed of one's will, it can also be used to shows one's presence even on items, it is quite strong and primordial so it is not the easiest thing to control however simple applications are usually quite easy, and is the reason why skills like culinary arts are so respected they are difficult to master and become especially complex at higher levels, intent can change one's essence in rare cases and in many cases have a noticeable effect on essence skills and cultivation, most high level skills like revival, bloodline burning, and using non corporeal arts require insane mastery of intent and are my they are treated like fables and so unknown by common people. And why they are so elusive. Intent can take advantage of any form of cultivation and can take countless forms, while also being a unique existence that can change, enhance, negate, synthesize, bypasses, destroy, create, decipher, reconstruct, concentrate, and many other things… all forms of existence it is very important.

-Humans, Magi, Draconian, Elf, The various creatures like (小云), Plants and Animals, and anything that lives on the mortal world (save a handful of specific cases).

-Every non corporeal realm and its contents, energy, effects, and the like.

-Anything that gives off divine energy almost always linked to some divine source like the Angel race, or Heavily Dragon race.

-Anything that gives off Heavenly energy almost always linked to some heavenly existence, like the Jade pool of the Heaven realm said to grant temporary anti aging properties…

-Little is know about the Ghost realm but those with ghostly lineage can live for thousands of years, they are tangible, but in some cases can become intangible temporary, also are usually connected with the Ghost realm a Hades like realm which deals with the cycle of reincarnation, and death, it is also the home of the Ghost clan.

-There are many bloodlines including the Dragon, Elves, Magi, Angels, Sirens, MushiMushi (a race if mushroom like creatures), GongXi, Monkeys, Wyrms, Shadow , Monks, Foxian, and so, so, many more…

-Curses and blesses are quite self explanatory but they are specific and can have a fast verity of effects and often change depending on the recipients choices, cultivation and encounters in some cases cure sea can even provide a benefit or become a blessing entirely like the care of the Star Fairy. Blessing can never become curses as they are innately good worst case scenario they weaken, (there are no recorded cases of them going away)

-Spatial/demential are abilities are abilities that interact with pocket dimensions or the space itself, but the power is limited it can't really bend space but it can do something like creat a teleportation gate, or increase/decrease gravity, or create a small space to store item through the limit in the mortal world is about the size of a gymnasium.

-Those with sense can detect and decipher things beyond normal perception, though it can't be cultivated in can increase with an auspicious in-counter, intuition is similar tho not as strong and only provides a feeling at can't really be controlled and isn't very descriptive or amiable however it can detect auspicious and inauspicious better than regular sensing abilities and also makes the user better at judging character.