Before the Great Discovery:
8 Continents:
The world was originally divided into eight massive continents, each containing several nations or kingdoms, often in conflict over resources and land. These continents were vast and diverse, with each region developing its own distinct cultures, economies, and technologies.
Aptollemus – A land known for its rich mineral resources and high mountains. The kingdom of stone-dwellers thrived in its rocky terrain.
Penzora – Famous for its vast forests and river systems, it become home to powerful wizards and druidic tribes.
Helcaro – A continent of endless plains and deserts, home to nomads and fierce warrior cultures.
Evaria – Known for its towering citadels and cold northern climates, ruled by kings of iron and ice.
Valenor – A land of islands and archipelagos, fiercely contested by merchant houses and pirates.
Eosamar – The continent of ancient forests, dark swamps, and mysterious ruins, haunted by long-lost creatures of magic.
Solkara – A high-tech continent with sprawling cities, where science and alchemy intermingled.
Zahrik – A continent dominated by volcanic activity and primal beasts, a land where only the strongest survived.
After the Great Discovery:
14 Continents & 9 Subcontinents:
After the Great Discovery, the world expanded significantly, revealing new lands and areas that were previously unknown. These discoveries shattered old boundaries and created new ones, forming 14 continents and 9 subcontinents.
The world became a place of immense change, where factions from the old continents reached out to explore and claim these new lands. Ancient empires rose and fell, and new unions were formed.
The discovery of magical technologies and new resources reshaped the world, with old conflicts giving way to new alliances and the rise of dominant family factions.
Aptollemus, the site of the earliest discovery, became the heart of an empire, uniting the continent under one powerful rule.
The map now looks very different, with the continents much more unified and larger areas under the rule of single families or empires.
Political Divisions:
Union States, Sects, and Families:
The discovery reshaped the power structure. Where once there were numerous small kingdoms, now there were unified states, large empires, sects, and powerful families that ruled over vast lands.
Crimean Continent: The land where Reed's family resides. Known for its fertile plains and rich cultural history, this continent is dominated by a single, powerful family—The Crimson Family—who maintain control over its vast territories and surrounding areas. Located in the western part of the continent, it has a strategic position in relation to the Outer Sea.
Aptollemus: The seat of power in the new world, home to the largest and most influential empire, the Aptollemus Union, ruled by the Aptollemus Dynasty, one of the most powerful families since the discovery.
Zahrik: Though still largely dominated by primal forces, parts of Zahrik have been claimed by the Zahrik Sect, a religious and military power that seeks to dominate the region through ancient rites and mystical practices.
The Inner Sea & Outer Sea:
The Inner Sea:
The Inner Sea lies between the continents of the world. It is generally free from the influence of monsters or wild forces, making it a more navigable body of water. Historically, it has been a major trading route and strategic area for empires to control.
Monsters: The absence of powerful creatures in the Inner Sea has allowed for safer travel between continents, leading to the rise of significant merchant guilds, naval armies, and exploration expeditions.
Strategic Importance: Most of the world's political and economic power centers are located near the Inner Sea, making it a key area for trade, politics, and military control.
The Outer Sea:
A vast, dangerous stretch of water surrounding the landmasses of the world. It is infamous for its abundance of dangerous monsters, storms, and treacherous waters.
Sea of Mystery: The most dangerous section of the Outer Sea is the Sea of Mystery, which surrounds the majority of the outer continents and is filled with powerful creatures, magical anomalies, and unsolved mysteries. Few ships venture here, and even fewer return.
Subcontinents:
Aptollemus Subcontinent:
The heart of the newly unified world, Aptollemus encompasses several subcontinents that used to be independent but were absorbed after the great discoveries and subsequent battles for dominance. This area is a massive political, economic, and cultural power in the world today.
The Southern Archipelagos:
A subcontinent of islands that have united into a single state. Known for their fierce naval forces and trade-oriented cultures, they are often involved in both the mercantile and military spheres of the world's politics.
The Eastern Wilds:
A large and diverse subcontinent of wild forests, swamps, and mountains. It is home to several diverse tribes, both human and beast-like, with some states completely unified while others remain in constant state of war.
Northern Wilds:
The northernmost subcontinent, sparsely populated but full of powerful secrets hidden deep within its ice-covered mountains. While it is home to many isolated kingdoms, these are often contested by wild beasts, dragons, and other formidable creatures of the frozen world.
The Golden Coast:
A subcontinent rich in gold mines and other valuable resources, the Golden Coast is a land of both unimaginable wealth and constant danger. Ruled by a series of families and mercantile houses, it has long been a battleground for power. Recently, however, it has become more unified under a single economic alliance, although struggles still occur.
The Desert Plains:
Once a part of a larger continent, this vast desert land is now a subcontinent unto itself. Hostile forces control this area with brutal law, and large-scale battles are common as clans vie for control over resources and trade routes through this critical land.
Subcontinent of the Lost:
This mysterious subcontinent is surrounded by deep fog, and few have ventured into it. It is said to be a land filled with ancient ruins and secrets—old kingdoms long destroyed but full of treasures and dangerous artifacts. Some claim it holds the keys to unlocking powerful magic and technology, but none can prove it.
Crimean Continent:
Position in the World:
Located in the western part of the Outer Sea, Crimea has a strategic position between powerful forces, and its rulers use this to their advantage. It is a land of rich culture, ancient history, and powerful families.
Crimean Family: The Crimson Family, Reed's family, is one of the most influential powers on this continent. With their deep ties to bloodline magic, they have become the uncontested rulers of Crimea.
Political Control: Though Crimea was once home to several smaller kingdoms, they have since been unified under the rule of the Crimson Family. This power has allowed Reed's family to grow exponentially in wealth, strength, and influence, pushing them to the forefront of the world's political landscape.
Final Thoughts:
This world has evolved dramatically since the Great Discovery, with the rise of new continents and territories changing the global structure. The rise of powerful families, sects, and unions has led to an unprecedented era of political and military maneuvering. The Crimson Family, with Reed at its heart, stands ready to face these changes as they continue their journey through this ever-expanding and unpredictable world.